Okay so before I start this, I ask for whoever responds to this to not say I’m being salty or complaining, I simply want to hear the community’s point of view on this. I watched the stream on twitch today, with Exedore, the Lead Game Designer. I do not want him to feel bad about this, it just seems that leading a team isn’t his strong suit and he should find another position in Dirty Bomb that is more suited to his abilities. If you haven’t watched it, please do before commenting. I will cite specific quotes.
Regarding drop boosters for the Rogue en Vogue event, they obviously aren’t working. This is a quote from Exedore:
(44:04) “If people are thinking they’re not working, and I said that I’d come into the office today and check if they are working, they are working. It’s not like they’ve completely failed. The biggest problem with how we’ve messaged what they do is that we’ve never said what the base rate is, as in what it is with 0 boosters.”
He thinks that we are complaining that those of us with 0 boosters are complaining that we aren’t getting a drop, but it’s those of us with 5-10 boosters that are complaining. I have had 5 boosters all week, and haven’t gotten a single card. I have several friends that have all 10 boosters and haven’t gotten a single drop.
Let’s get into the math with this one. I’m a little rusty, so please correct me if I’m wrong on any of this.
Let’s say for the sake of the argument (and really small percentages that I don’t want to deal with), that without boosters, your case drop chance is 0%, and, as confirmed, all 10 are about 30%. This gives each booster an increase of 3% to the drop chance.
Now let’s say you have 5 boosters (the amount I’ve had all week), and play 10 games (the amount I play every day, at least). You have an 85% chance of not getting a card each match, so for two attempts, 0.85*0.85 (or 0.85^2), which is about 0.72. Three attempts, 0.85^3, 0.61. So, therefore, 0.85^10, not getting a loadout in a day, is about 20%. Not unheard of, at all. Now multiply that by 5, the amount of days I’ve played with 5 boosters. 0.85^50 is 0.00029… This has a 0.03% chance of happening, cobalts have a 0.1% chance. Am I getting cobalts once a week? I wish. Take this, multiply it by how many players you have complaining about the drop rate, and yes, you guessed it, you have an obviously flawed system that you refuse to admit is broken. This isn’t RNGeesus looking down on you, this is the devs fault, and blaming this on a salty community is just complacent and smug.
(45:48) Shoe. “When can we buy multiple equipment cases?”
Exedore “So I’m not actually sure if we ever want to do that. I know it would be a while because I know a lot of people put their credits into buying equipment cases, but I look at that as more as a problem of you don’t have other things to put credits into, and it’s because people don’t really like the trade up and trade in system”
This is just idiotic in my opinion. We want more lead loadouts to trade up for better cards, not hoping for a rare cobalt straight out of the box and never using the trade up system. I buy a lot of cases from the store when I need a few more to trade up to a new silver, gold, etc, just so I can have enough. I know RNG hates me, I’m not going to hope I suddenly get a cobalt for 1k credits.
(40:35) Shoe. “When are Phantom and Thunder seeing updates…?” (I’m leaving out the Fletcher nerf bit)
Exedore “… I think we’re better off with Thunder than we are with Phantom, Phantom is still, the ideas are still, a bit, there’s a lot of different ones, we have just got to pick the strongest and move forward with that”
I can’t believe you guys are still in just the planning stage, the community has been asking this since his nerf a week after his release… This is just shameful, but it’s more towards the devs than it is Exedore specifically.
(1:02:38) Shoe. “Extra sights for all guns to give us selection, so having them arranged to be equipped like trinkets would be amazing”
Exedore “So sights, yes it would be amazing, we’ve been very nervous about that due to the way, the way the progression and monetization work in the game, because I feel that that’s getting dangerously close to pay to win territory”
He doesn’t even know what pay to win means. If they made them available with credits, it would work perfectly fine, and most people don’t use ADS often so it won’t hurt new players much at all. Besides, it’s just as much of an advantage, actually far less in my opinion, than the augments on cards. This would be a huge step forward for SD to give us CUSTOMIZABLE sights instead of simply editing the current sights that are already on the weapons. I mean, almost every FPS out there has customizable weapons, at least give us customizable sights. I can’t even play the Grandeur with the way the sights are at the moment, but that’s a conversation for another thread.
I apologize for the wall of text. I also do not mean to sound salty, pretentious, or greedy or anything like that, I just think that Dirty Bomb would do a lot better with a different Lead Designer, and I gave examples to back up my argument. So please, make your own argument and express your own opinion here. I also know that the forums are full of people filled with hate in their hearts, so please, if you just want to say how stupid I am and contribute absolutely nothing else to the conversation, please leave. I would like to have a civilized and mature discussion with active members of the community.