Average stats


(Carniege) #1

So I realised that Im not the best of players :frowning: Out of the 66 hours played I only have 3,369 kills. So I was thinking, what would be an ideal amount of kills per lets say 10 hours? So like in the first 10 hours you get 1k kills, then, assuming youd get better, by 20 hours of gameplay you get 2.5k kills and so on.

What do you guys think is the average or optimum amount for however many hours?


(HonourBound) #2

i don’t think there is an optimal kills per minute statistic, given that different mercs will leverage differentiating amounts of kills per match, due to their role

What i basically mean is, you should really be seeing how well you feel you play your mercs role, as someone who mainly plays fragger may have a higher kills per minute than you if you were to play sparks for example, due to your orientation being more supportive and healing/reviving your teammates, rather than being solely a fragging merc :slight_smile:

if you do want a rough kills per minute for a merc you use however, you can check this in-game in the new profile section, where if you hover over your kills with a specific merc it will show you your kills per minute :slight_smile: this also applies to weapons!

if you want an average kills per minute for a specific class however, you could state which one and hopefully people below will help compare their statistics :slight_smile:


(Ctrix) #3

If you’re worried about stats, be worried about score per minute instead.


(Izzy) #4

If you’re worried about stats, be worried about the amount of match won. Personally, if I see a medic with a ratio above 3, I can’t help but think that this guy has nothing to do there…


(TheAcidpiss) #5

SPM in this game is over rated.

If my team was better than the other team I could run around as skyhammer doing nothing but throwing ammo bags all the time, and you know what, I would get top score from it!

:slight_smile:

EDIT: come to think of it, if I was on the losing team I could do the same thing and probably get top score on my team even easier…


(CCP115) #6

The only time you should worry about score is when your friend asks how many of X score you have.

Then you whip out that e-penis and show him what for.


(Carniege) #7

Oh I know the kill per minute and that different mercs will have different kill amounts and stuff but I was just wondering overall. What about if it’s for different mercs (excluding the healers and engineers), so for example, for Nader, lets say for 10 hours of Nader banging what would be the optimum amount of kills to go for? Or even per match, lets say a 20 minute stop watch game?

Thanks for all the replies by the way :slight_smile:


(N8o) #8

[quote=“Carniege;127149”]Oh I know the kill per minute and that different mercs will have different kill amounts and stuff but I was just wondering overall. What about if it’s for different mercs (excluding the healers and engineers), so for example, for Nader, lets say for 10 hours of Nader banging what would be the optimum amount of kills to go for? Or even per match, lets say a 20 minute stop watch game?

Thanks for all the replies by the way :slight_smile:

[/quote]

I would say the average player would get 1.5 kills/min in a 20 minute stopwatch game. As Nader, the lotto merc, you could push that up to 2.0 kills/min


(ImSploosh) #9

I have like 260 hours and a little over 5k kills.

I played mostly Execution though, so there’s a huge difference there. Top scoring people normally only have around 10 kills maybe. Whereas in objective, I see 40+ in some cases. I average between 20-30 in objective, but it just depends on what class I’m playing. If I go Nader, Skyhammer, or Vassili on certain maps, I’ll get 30+ easily.


(Gung-ho) #10

There could some use for say a line graph that maps kpm over time to see where you slump and when you peak.


(tominatorx) #11

I don’t think I have a K/D of 2 or 3 but what do I care. 70% of the time I’m playing as medic and they are not meant to kill 10 people per life. They are there to revive teammates.

So I would say a good score depends on which merc you play the most + looking at the XP scoreboard is waaaay more valuable than K/D ratios. There you can really see what someone did for the team.


(TheAcidpiss) #12

[quote=“tominatorx;127294”]I don’t think I have a K/D of 2 or 3 but what do I care. 70% of the time I’m playing as medic and they are not meant to kill 10 people per life. They are there to revive teammates.

So I would say a good score depends on which merc you play the most + looking at the XP scoreboard is waaaay more valuable than K/D ratios. There you can really see what someone did for the team.[/quote]

see I don’t get that, I don’t think XP is necessarily more valuable than K/D.

I have many games where I get the top score and have 21 kills and 7 deaths, but the second top scorer on my team has 38 kills and 10 deaths ect.

And it was the second top scorer that kept the enemy away for the objective all the time, not me

If you can kill a lot and not die a lot, your a big asset in this game and many like it.

Back on topic, I think as someone else said 1.5 to 2 is a nice kpm, wins are where its at though


(tominatorx) #13

[quote=“TheAcidpiss;127304”][quote=“tominatorx;127294”]I don’t think I have a K/D of 2 or 3 but what do I care. 70% of the time I’m playing as medic and they are not meant to kill 10 people per life. They are there to revive teammates.

So I would say a good score depends on which merc you play the most + looking at the XP scoreboard is waaaay more valuable than K/D ratios. There you can really see what someone did for the team.[/quote]

see I don’t get that, I don’t think XP is necessarily more valuable than K/D.

I have many games where I get the top score and have 21 kills and 7 deaths, but the second top scorer on my team has 38 kills and 10 deaths ect.

And it was the second top scorer that kept the enemy away for the objective all the time, not me

If you can kill a lot and not die a lot, your a big asset in this game and many like it.

Back on topic, I think as someone else said 1.5 to 2 is a nice kpm, wins are where its at though

[/quote]

But a medic is not able to kill (so easily) as many people as for instance a fragger, Stoker or Nader. So if a medic has for instance 15 kills and 18 deaths but he’s still the one with the highest XP what does that say? It means that he was as valuable (if not more) than the guy who got 40 kills and 12 deaths because he probably revived mutliple teammates and helped them during the fight.

K/D means absolutely nothing imo. Sure you can compare if you’r looking at just the assault mercs but comparing for instance a K/D of Sawbonez with a K/D of Fragger is completely out of context. Some mercs are meant to get a lot of kills others are not, they are there to help.

I understand your example but I still think that you can’t compare certain mercs with eachother. A lot of them have an extra ability (and often an assault rifle) to kill multiple people while other mercs don’t have such an ability and use a SMG.

If you have for example a Bushwacker vs a Fragger, both with full health. Bushwacker usually dies in this case. Difference in health is the big decisive factor here. A grenade is also a lot easier to throw where ever you want than setting up a turret. A turret is bound to that place and if you want to relocate it, you’ll have to set it up again. Now if that Bushwacker dies more than Fragger does that mean he wasn’t as valuable to the team as the enemy Fragger was for his team. No, it could very well be that the Bushwacker defused the C4 multiple times and that he opened up barricades or something which is a huge help for your team. Killing the other team is one part of the game, supporting your team by giving them healthpacks or managing to do a side objective that helps your team is a other part of the game.

In most other games I would say you’re right but DB is an exception. There are more things you can do for your team than just killing the enemy team. If I revive 4 guys in one life as medic than I think I’m more useful than the guy who kills 2 people of the enemy team and then dies. The 4 guys that I revived might go on for a total of 8 or 10 kills on the enemy team before all of them die hence my revives were more useful than the 2 kills the other guy in my team got.


(TheAcidpiss) #14

@tominatorx

yes there is a huge difference with mercs when it comes to k/d.

Just an eg here: you could revive 100 people in one game, if they keep dying and not killing, your not really helping.

Tally the team k/d of every game you play, the one with the best k/d is nearly always the winner.

This sentence that I wrote above me is fact btw.


(tominatorx) #15

[quote=“TheAcidpiss;127323”]@tominatorx

Tally the team k/d of every game you play, the one with the best k/d is nearly always the winner.

[/quote]

Yesterday I had a match where our team had the best K/Ds by a long shot but we still lost the match… It doesn’t happen often but it can happen. Just saying. :slight_smile:


(TheAcidpiss) #16

[quote=“tominatorx;127324”][quote=“TheAcidpiss;127323”]@tominatorx

Tally the team k/d of every game you play, the one with the best k/d is nearly always the winner.

[/quote]

Yesterday I had a match where our team had the best K/Ds by a long shot but we still lost the match… It doesn’t happen often but it can happen. Just saying. :)[/quote]

you just proved my point.


(tominatorx) #17

[quote=“TheAcidpiss;127326”][quote=“tominatorx;127324”][quote=“TheAcidpiss;127323”]@tominatorx

Tally the team k/d of every game you play, the one with the best k/d is nearly always the winner.

[/quote]

Yesterday I had a match where our team had the best K/Ds by a long shot but we still lost the match… It doesn’t happen often but it can happen. Just saying. :)[/quote]

you just proved my point.
[/quote]

I didn’t what I showed there is that if your team plays the objective, it’s also possible to win a match without having a positive K/D like the team I faced yesterday.

Also if I revive the top fragger in my team 3 times, who is the most valuable? If I didn’t revive him, he might had to wait for 20+ seconds until he respawns. That would severely hurt his chances to get more kills… also I’ve seen mutltiple people that only care for their K/D and if you have these kind of people in your team => chances are high you’re going to lose


(TheAcidpiss) #18

@tominatorx

you just straight up said that the team with the lowest k/d doesn’t win often.

we will just agree to disagree ok? I got a felling this wont go anywhere


(tominatorx) #19

[quote=“TheAcidpiss;127330”]@tominatorx

you just straight up said that the team with the lowest k/d doesn’t win often.

we will just agree to disagree ok? I got a felling this wont go anywhere

[/quote]

Yup I think we’re not going to agree on this topic :smiley:


(Dirmagnos) #20

KD has nothing to do with being good.
Only thing, that most players seem to miss, that matters is objective.
Two or three days ago i had one of those rare TDM matches. Fortunately, we won. Fortunately, players on both teams were mostly dumbarses.
Fortunately for us, we had “crazy” Proxy on our side, who were constantly rushing EV to repair/escort it(and then objective to deliver). At some point i even started to shadowing her, pretty much ignoring every1 else.
Fortunately, since pretty much all of the opponents were busy with DM, we met some resistance, but not really as much as it could be, even if one opponent were concerned with preventing us to get that objective.
We won, however. In the end that proxy ended up 4rd, with kd around .4 . Our team MVP was a sniper, who was a good shot, but he did absolute zilch to support objective advancement. Followed by Fragger and Skyhammer. None of them did anything in terms of supporting objective advancement.
So, in the end, MVP and KD doesnt mean squat. Since this game is about completing objectives, not racking up frags. And on that part, most of those super-snipers fail completely, since they either dont care or fail to wrap their mind around the fact what this game is all about.
If you enter a chef contest, then your skill as a lumberjack means shit, no matter how good you are at it. At best, its supplementary.