I did a little bit of searching for any topics that covered the voiceovers and such for Brink and I was a little surprised that I didn’t find much of anything at all.
I think it’s the only area of the game that has me a little concerned, and I only bring it up because I haven’t seen any “new” video that may indicate otherwise, but so far I can’t say I’m overly impressed with the quality of the voiceovers that I’ve seen, especially in: http://www.youtube.com/watch?v=LDPc-6SrfQI&feature=relmfu
Some examples of the ones that irritate me:
“Mucho bad guys spotted!”
“Halth Boost In-Comin-G”
“I’m going/on my way… to our… command post…”
“Brothers… the enemy are stealing one of our command posts.”
Now before I go on, I’d first like to say that I love the idea that each type has their own unique voices and personalities etc and I think for the most part (at least in the limited things I’ve seen) it’s executed well but some are just brutal.
The middle 2 examples I gave, the guy just has zero sense of urgency and is perpetually yelling, and if I have to listen to him speak so deliberately during a game, I may lose it.
The last one, I don’t know if it’s just me but it doesn’t “feel” right. I feel like the grammar is off but I’m definitely no expert on any language since I can barely speak properly to begin with but… I don’t know
I just wanted to gauge how everyone else felt based on what they’ve seen (and more importantly, heard). From the things I’ve read, a lot of time and effort has gone into the sound design and I’d hate to have one of the more obvious parts like suspect voice work take anything away from a game I’ve been anticipating before it was announced… because I heart SD.
Not trying to be a wet blanket, but I just hold SD to the highest standards and have been in love with vsays and the general voice work in everything they’ve done, and I just haven’t been fully impressed yet. So here’s hoping that in the few months left leading to release, part of the polish they’re applying is also going there.
