It’s not as bad when teams are even, but when defenders have even one more player than attackers it’s frustrating.
I spend 10-15 seconds trying to get to the objective on Terminal to die in 2 seconds to defenders who spawn right by the thing I’m supposed to blow up.
All the distances from attacker spawn to the objective are too far and every map favors defenders too heavily. Couple this with the free 200XP “Long Defense Bonus” every few seconds encouraging the more skilled players to stack, there’s literally no incentive to play the game when you have to attack, unless you’re stuck with the “secondary objectives” mission and need a round or two of Underground to complete it for the credits.
