Are there any news on black cipher?


(n-x) #41

Hey @stayfreshshoe thx for the answer. I think input lag was wrong by me. I am not too familiar with the UE3 and draw a wrong conclusion from another game I usually play. I mean the the second value with “ms” as unit. It seems it is time to render or something. It just makes the mouse super unresponsive therefor the mistake with input lag.

http://fs5.directupload.net/images/170111/temp/lmkss8q5.jpg

PS. In the short period when we could disable black cipher my fps were around 80-100 and i had a complete constant time to render value of 5 if I remember correctly. Currently it is 7-9 at best but mostly is all over the place up to 20 ms with spikes to what you see on the screen shot.


(pumpkinmeerkat) #42

More on STAT FPS here.

The second value is just the time per frame calculated from your FPS.


(K1X455) #43

STAT NET is disabled in-game for some reason…


(doxjq) #44

[quote=“RazielWarmonic;c-218198”][quote=“Kelben;c-218105”]Just something along the lines of: We have no clue yet/We know whats going on, but have problems with the implementation/It will be fixed with the next update.

@RazielWarmonic what do you say. After 1.5 months of silence on this topic. Just give us anything. We waited months for optimization and now for some of us the game is even worse than before the patch. Just anything.[/quote]

Unfortunately since my last statement, I haven’t heard anything about it. As far as I know, they are still investigating.

Shortly after the MOFO updates, we changed some thing in the backend that showed positive results regarding CPU issues on our test machines - I’ll let them know that users are still experiencing CPU spikes however to make sure they know. :slight_smile:

[/quote]

We’re not just experiencing spikes, but we’re also getting crashes again. Like the old “Kicked for security violation” bug, except now it comes up with some new error message about NGS specifically, and it closes the game.

Super annoying to say the least. Get it maybe once every day or two at the moment.


(Chris Mullins) #45

[quote=“Dox;c-218313”][quote=“RazielWarmonic;c-218198”][quote=“Kelben;c-218105”]Just something along the lines of: We have no clue yet/We know whats going on, but have problems with the implementation/It will be fixed with the next update.

@RazielWarmonic what do you say. After 1.5 months of silence on this topic. Just give us anything. We waited months for optimization and now for some of us the game is even worse than before the patch. Just anything.[/quote]

Unfortunately since my last statement, I haven’t heard anything about it. As far as I know, they are still investigating.

Shortly after the MOFO updates, we changed some thing in the backend that showed positive results regarding CPU issues on our test machines - I’ll let them know that users are still experiencing CPU spikes however to make sure they know. :slight_smile:

[/quote]

We’re not just experiencing spikes, but we’re also getting crashes again. Like the old “Kicked for security violation” bug, except now it comes up with some new error message about NGS specifically, and it closes the game.

Super annoying to say the least. Get it maybe once every day or two at the moment. [/quote]

Thanks for letting me know. We are aware that a lot of players are having issues currently and we are looking at ways to resolve this. Once we have more info we will let you know.