[QUOTE=General Techniq;356254]Xfps was more for players who wanted to mod their regular 360 controller’s input/calibrations.
Eagle Eye is more of a dedicated kb/m adapter, imho.
Modded controllers and KBM adapters are all things I prefer to avoid in console gaming, for now.
Not so much just because it’s a cheap advantage, but also because playing against players who mostly have a drastically inferior control ability than you will degrade your own fps skills over time…
Just sayin’ :)[/QUOTE]
Eagle Eye is only for ps3 though right? It seems like quality adapters for the 360 are harder to come by.
I wouldn’t mind using a keyboard and mouse, even as a casual gamer now I’d still enjoy it more than using a controller. The controller is set up well for rpgs and the like, but first person shooters still feel awkward to me, maybe from using a keyboard and mouse for Quake and TRIBES on the pc for so many years.
I think of the mouse as just another alternative. Some people like using steering wheels for racing games, some people like using the big fight pads for fighting games like Street Fighter and Mortal Kombat, and there are people who would prefer using a mouse for fps games.
I know why it’s set up though and I’m not trying to start an argument, it’s so players don’t have a huge advantage over others. I get it. In that regard I think it would be neat for an first person shooter game to package their game with a controller like a small keyboard and mouse. Like a Rock Band or Guitar Hero. Only instead of getting plastic guitars to play the game, you got something like a mouse to play it with.
I also think the controller is what’s holding the real time strategy market down. I’d love to be able to hop on live and play something like a Starcraft from my couch, but it’s just not really possible to make a game like that and have it be played on a controller. So like my idea with a fps, if there’s some way to package a controller with the game like they do with all the musical games, it’d be awesome. Something tells me if it hasn’t already happened then there’s a reason for it though.
The default console controllers just kind of feel like they’re holding the “next-gen” back.