I don’t know if something similar has been suggested before or exists from pre steam beta. I’m quite new to the game so please forgive me if I’m redundant.
Anyway, as multiple Naders in a team can completely turn the game into a grenade launcher fest and remove all the tactics, strategy and fun from the game (no other merc benefits the team if it becomes over represented), I would like to suggest a new engineer type of merc.
“Schield” or “Popper” could be his name. Why? Because his ability would be to drop down a station, similarly to how Aura does, but instead of healing it would suppress any grenades and lac-40 shot to that area. It would be still vulnerable to airstrikes and mortars from arty and skyhammer as well as regular weapon fire (shotguns, smgs, etc.). The station would completely pop the grenades and lac-40 with focussed lasers. For those of you who played Call of Duty Modern Warfare 3, there is a similar system in multiplayer to supress grenades.
This way we would get an effective counter pick for nader, while still having skyhammer or arty to counter this new merc. The game would then become a little less one sided and boring as now with the 50% nader teams…
Thanks for reading and I hope you liked. Dirty Bomb is a great game and keep on the good work!