Another idea I had for an ET style game, that I’d be curious to hear people’s opinion about is the following.
Once you’ve died, and are waiting to respawn (or at any time from the limbo menu), players could have the opportunity to add “mark-up” to the global map.
For instance, if you’d seen enemies in a certain area, or a turret, you could click / or drag and drop an icon on to the map at that point. The icon would fade out over the next X seconds (say 15-30 seconds).
Alternatively you could draw a suggested line(s) of attack.
Perhaps as you gain more experience (XP or something) you have access to a greater set of markup tools.
You’d have to avoid the map being spammed…but I don’t think that would be too hard, with ignore-this-person buttons, and through limiting the markup.
Some of the markup could also be included on the in game first-person HUD…
THe idea is to keep people in the game and busy even when they are dead, and to increase the diversity of communication between players, which would hopefully have the effect of increasing strategy, even in pub matches.
What ch’y’all mofos thinks?
Deems