Another FELIX suggestion


(gloomyRequirement) #1

Much debate regarding this weapon, mainly as it’s still simply the inferior version of the MOA.

Suggestion:
Deals 80 damage instead of 79 on a bodyshot. So yes, it does instantkill the hobbit mercs Aura and Sparks immediately. Which doesn’t feel all that unjust seeing the fact they’re still going to hop around the map like a kid with ADHD having seizures - making them really difficult to land a hit on. As for now, IF they move into plain sight and I hit them it’s usually an instant 79 xp combat assist anyway

Also the FELIX was initially intended to 1shot mercs like Aura but got nerfed for Aura was one of the very few mercs available at the time(if I recall correctly). I think we can safely revert that nerf now.

On top of that(as it’s essentially a literal 1 damage buff): when a merc get’s killed by a headshot from the FEL-IX his/her head gets blown right off disabling them from going into “ugh medic help me nob”-mode and instantgranting Vassili the xp for “finishing” the enemy.

What do you guys think?


(PleasantWheat) #2

The only problem I see with it is that this would bring back insta-gibbing (even if it is for one gun) and that shite was taken out for good reason. Re-implementing this would blow up worse than the freakin’ sparks nerfs… uuuugh


(gloomyRequirement) #3

I don’t necessarily agree to be honest. I myself was against the Sparks revivir nerfs aswell.

Keep in mind that this 1 damage buff doesn’t do jack shit to any other merc than both Sparks and Aura. Both of which are great utility mercs with gigantic speed and a very small hitbox. Would it truly be unfair if such a merc needs to really watch her toes for a sniper?


(PleasantWheat) #4

It also brings thunder into 1hk range and he is a hella easy target


(gloomyRequirement) #5

Thunder needs his 10 extra hp back either way.


(PleasantWheat) #6

Not wrong


(Reddeadcap) #7

This is pretty much what I’ve been saying for a while, they could balance it out by bringing the Felix’s ammo back to 4-5 per mag.

Also agree on that Thunder buff, giving him his 10 health back would make him much different than Than Fragger by just making him 10 faster.


(sgtCrookyGrin) #8

hows about we throw in some Fletcher stickies, I’m sure they will make the weapon much better. :stuck_out_tongue:


(gloomyRequirement) #9

Uhm…right? I don’t believe any of the suggestions I made were unbelievably out of whack, not sure why you’re so desperate to try and be funny


(doxjq) #10

The 1hp sounds good, as there is literally no practical difference between the FELIX and MOA. Both are 1 headshot, and two body shot on most people, and the FELIX still isn’t powerful enough to single headshot Thunder, so I just don’t see why they have two so similar.

But no, insta-gibbing is trash in this game. Honestly it is. +1 for never bringing it back.


(Haki) #11

also about the FELIX, why does it have such insane recoil ?
I tried it when i got the humble bundle loadouts and I was completely freaked out by how hard the scope bounces up after each shot.


(Reddeadcap) #12

@Haki because it, like every other stat on the Felix was basically crap to compensate for it’s 80 damage which could kill 24 (23 if they kept Thunders health at 170 instead of 160) out of the 25 known mercs on headshots and down the two lowest health mercs instantly on a bodyshot but the damage was too much for some people… When the meta was to go Aura…

With it’s damage decreased by 1 and given more shots than the Moa every other aspect; Recoil, Rate of fire, reload speed, even the awful scope were ignored and left as they were.


(Dawnlazy) #13

No. 1-bodyshot kills are lame.


(gloomyRequirement) #14

A compelling argument, asswhipe


(Haki) #15

remember how there were several posts about Phantom needing an “emp grenade” and a couple weeks later we got thunder ?
Maybe the same will happen with FELIX one shots and Aimee :smiley:


(Dawnlazy) #16

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).


(gloomyRequirement) #17

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).[/quote]

How does hitting an extremely swift aura or sparks not take skill exactly? Not to mention their super small hitbox.


(Dawnlazy) #18

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).[/quote]

How does hitting an extremely swift aura or sparks not take skill exactly? Not to mention their super small hitbox.[/quote]

Because it’s the same as hitting any other merc, if you’ve ever played against anyone decent you’ve most definitely noticed what a huge disadvantage it is to be squishy, being fast and small does jack to help against someone who can aim.


(gloomyRequirement) #19

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).[/quote]

How does hitting an extremely swift aura or sparks not take skill exactly? Not to mention their super small hitbox.[/quote]

Because it’s the same as hitting any other merc, if you’ve ever played against anyone decent you’ve most definitely noticed what a huge disadvantage it is to be squishy, being fast and small does jack to help against someone who can aim.[/quote]

“Why can’t you hit that tin can over there if you can hit the wall over here? You can aim right so it doesn’t matter lole”

I’d like to see you take an IQ test you might just be the first guy to hit the negative. I main Vassili and Sparks - so I know what it’s like to be in the Sparks spot with a perspective from both. Getting 1shot would be really annoying but it wouldn’t feel unfair - for currently I really don’t care getting hit by(even if really good) a vassili for I know I’ll be able to escape his second shot most of the times anyway. I literally feel more afraid getting hit by Vassili as Skyhammer or Arty than Sparks, simply for I might not be in time to escape the second incoming bullet.


(Reddeadcap) #20

@Dawnrazor like you’ve said. It doesn’t matter against someone who can aim. That would pretty much apply to against any other merc if someone scored a headshot with the Felix, but it isn’t common.
There are many downsides to it so one can’t rely on spamming their shots like the PDP, and even compared to it’s closer counterpart The Moa, The Felix like, like I’ve said many times before has worse stats in every field. The Felix doing 80 damage was fine, At the time of the original Nerf to 79 damage the main problem was essentially that there were too few mercs available, especially With AOE damage and everyone overlooked Sawbonez, Why? The healing station had no start up sequence so health was instance, it healed faster if you can believe that, it had 110 health rather than the current 100, it picked up there was no cooldown on based on hoe damaged it was, it even took less to get back into Aura’s inventory when destroyed.

So back in earlier stages of the beta it was just teams of Aura, nothing but Aura, single file lines to the objectives because unless someone bought Fragger or Proxy, you’re healing station wouldn’t die, that’s not including the fact that Skyhammer’s airstrike does100 damage indoors as people still don’t know that.

If someone were to be playing Aura or Sparks was insta-downed with a body shot they either did something wrong,
Such as being perfectly still for too long or walk in a straight line or the Vasilli with the Felix had the reflexed and as you’ve said actually aimee to hit them, how on earth is that not skill?

Sure one could compare to the skill of being Rhino indoors, in a small room minigun revving for 5 minutes before someone passes by and gets mowed down but how could it be his fault if the other player ignored all signs of Rhino being nearby.