Another FELIX suggestion


(Dawnlazy) #21

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).[/quote]

How does hitting an extremely swift aura or sparks not take skill exactly? Not to mention their super small hitbox.[/quote]

Because it’s the same as hitting any other merc, if you’ve ever played against anyone decent you’ve most definitely noticed what a huge disadvantage it is to be squishy, being fast and small does jack to help against someone who can aim.[/quote]

“Why can’t you hit that tin can over there if you can hit the wall over here? You can aim right so it doesn’t matter lole”[/quote]

We’re not talking about tin cans fam, but rather actual player models which are fairly easy to hit. All your suggestion would do is to make it even more piss easy to kill an Aura or a Sparks, both of which are certainly not in any need of nerfs to their combat capacities.


(gloomyRequirement) #22

A compelling argument, asswhipe[/quote]

They are though. Shit takes no skill, slows the pace of the game and makes people think they are good at the game because they can do ez mode sniping (see AWP in CS).[/quote]

How does hitting an extremely swift aura or sparks not take skill exactly? Not to mention their super small hitbox.[/quote]

Because it’s the same as hitting any other merc, if you’ve ever played against anyone decent you’ve most definitely noticed what a huge disadvantage it is to be squishy, being fast and small does jack to help against someone who can aim.[/quote]

“Why can’t you hit that tin can over there if you can hit the wall over here? You can aim right so it doesn’t matter lole”[/quote]

We’re not talking about tin cans fam, but rather actual player models which are fairly easy to hit. All your suggestion would do is to make it even more piss easy to kill an Aura or a Sparks, both of which are certainly not in any need of nerfs to their combat capacities.[/quote]

Personally I think Aura could use Vassili as hardcounter. Sparks I’m a bit sceptical about as she’s already rather poor in combat after the repeated nerfs(Aura still has the cheap-o shotgun build anyway). But I’d rather just see her revivir nerfs reverted.

Also you can say that “they’re fairly easy to hit” but they are not - they simply are not. Especially if they keep hopping around - which is something both mercs are good at.

Lastly Redcap hit the nail on the head. Especially for mercs LIKE aura and sparks Vassili is very easily avoided generally - if they know what they’re doing.


(Ritobasu) #23

[quote=“gloomyRequirement;156340”]Also you can say that “they’re fairly easy to hit” but they are not - they simply are not. Especially if they keep hopping around - which is something both mercs are good at.

Lastly Redcap hit the nail on the head. Especially for mercs LIKE aura and sparks Vassili is very easily avoided generally - if they know what they’re doing.[/quote]
Have you ever thought why it’s the most hardest to land sniper rifle shots on the fastest targets? Because taking a bodyshot for them means being reduced to an hp threshold low enough that even a sneeze would take them out.

Making the Felix oneshot bodyshot ANY merc is an unacceptable solution to make it competitive against the MOA; there is a massive difference between getting shot to 1hp and receiving a death sentence from a single bullet. Good fucking god man, think carefully about how your suggestions would pan out in both the average pub game and competitive


(gloomyRequirement) #24

[quote=“Ritobasu;156342”][quote=“gloomyRequirement;156340”]Also you can say that “they’re fairly easy to hit” but they are not - they simply are not. Especially if they keep hopping around - which is something both mercs are good at.

Lastly Redcap hit the nail on the head. Especially for mercs LIKE aura and sparks Vassili is very easily avoided generally - if they know what they’re doing.[/quote]
Have you ever thought why it’s the most hardest to land sniper rifle shots on the fastest targets? Because taking a bodyshot for them means being reduced to an hp threshold low enough that even a sneeze would take them out.

Making the Felix oneshot bodyshot ANY merc is an unacceptable solution to make it competitive against the MOA; there is a massive difference between getting shot to 1hp and receiving a death sentence from a single bullet. Good fucking god man, think carefully about how your suggestions would pan out in both the average pub game and competitive[/quote]

I simply do not agree with anything you said. When I play competitive(and if I were to take ranked seriously I should be playing with the top tier players in cobalt) and I manage to land a shot on Aura he almost IMMEDIATELY dies afterwards to one of my teammates landing the finishing bullet. Is there a real difference between that and getting instantgibbed?

It also creates the really weird pattern where when I play Sparks(my second main) I really do not care that much for getting hit by Vassili as he isn’t going to land a second hit on me most of the times. That, opposed to assault classes, where I go “oh fuck I might just have killed myself” when I walk into Vassili’s line of fire and get hit once. That’s not how it should be.

I’d like to point out, AGAIN, as Redcap did twice now too - the FEL-IX USED to instantgib when it was first released and later had 1 damage removed for it would kill the plentiful Aura players.


(Reddeadcap) #25

Which, like I’ve said earlier was because Sawbonez was overlooked, there were no other medics, Aura’s healing station was actually overpowered and her main counter were hardly available at the time.

Now there are more mercs available that can counter Aura and her Healing Station was balanced out to make Sawbonez and other newer medics viable and that shotguns were nerfed.
6-8 Auras in one team isn’t the meta for every map. I’d bring up Sparks but even after her nerfs to her Reviver, she can still snipe well and can fill her role at long distance revival.

I’d like to point out that it wouldn’t even be a 1 body shot kill but a down, a down for A medic that can revive at a distance and one that can keep a group of people in a fight with a healing station, both really powerful roles that should be kept a bit behind the front lines of a fight.


(Timmpah) #26

I agree they should for sure change the FEL-IX Sniper due to it at the moment just being a worse version of the Moa