Hello,
I bought me in yesterday, so here is my very first feedback.
Background: I played W:et for a very long time and I had a lot of fun with it. But playing a lot, does not mean I was playing very well. And I am 37 now, so I am getting old and slow too 
So it is a feedback from a new player to DB and a quite average skilled ET player.
Empty servers
The first impression is that the servers are all empty and no one is playing. So even at 20:00 hardly 12 players were online at the same time. So maybe we need more invites for the alpha?
Weapons
Average players like me (and most of public players will be average) need more possibilities to counter and kill MP40-godlike-fraggers (the weapons have a different name now, I know).
In W:ET you could kill with mines, with grenades, with the rifle grenade, the heavy mp, with artillery, with the panzerfaust. And it was fun and a satisfaction, if you get revenge and kill a much better MP-player with the panzer, and then hearing them rage about panzer- or riflenoobs (although master these weapons was not so easy as well, but even if you don’t, it was always possible to get a lucky shot).
In Db actually you have very few options beside machine guns. Only one grenade, a weak turret, a weak airstrike and that’s it.
The main focus should of course remain fast and intense MP-fights and the game should not be transformed into a stupid fragfest. But only MP fights will be boring and frustrating for a lot of players.If you play against people being much better with the MP, you can just do nothing to counter them. So maybe add some other possibilities to counter and kill (more grenades? bring back the rifle? mines? the panzerfaust?). With the option to turn these weapons off for competitive play and/or reduce the number of usage for people who don’t like them.
Spawn times
Spawn times are too short. You die and you almost immediately respawn.That is not so good. Medics and teamplay become less important, because you respawn anyway very fast. It doesn’t matter a lot if you die. It W:et you had to wait sometimes up to 30 seconds before respawning. And adding the time you need to run back to battlefield, it really makes a difference if a medic revives you or not.
Beside the discussion about different spawntimes for attackers and defenders, for both sides the spawntime should be increased so that killing someone has more impact.
Mp Fighting
It has been a long time that a played an online shooter, so maybe I am just too slow. But still I felt that I was not really shooting where I want to shoot? Some kind of a mini lag? Or too much weapon spread? I had quite often the impression that It was more or less luck if I hit or not?
But besides these points, I quite enjoyed the game.


