Nono, he should get the weapons but he shouldn’t be able to fire them, the plus of a better disguise should come at the minus of a greater vulnerability because he first has to change to one of his own weapons to fire (let’s just assume that all weapons he picks up are out of ammo
)
Otherwise they would have virtually unlimited ammo because they could fire almost every weapon they find… me don’t like that[/quote]
Sorry MY BAD I think i worded it wrong… I dont mean he can fire the Weapon he picked up… I mean for example:-
Covert starts with a sten, kills a Medic with a smg and steals a cloths and has this results:-
Covert player:-
As usual, i.e pic of sten on screen, fires his sten over heats, silenced etc
To other players:-
He looks like the medic he stole cloths off AND his gun LOOKS like an SMG but sounds like the sten… and will remain disguised if hes not looked at when firing as usual.
Conclusion
he dosnt actualy get the SMG/k43 etc it just LOOKS like it
Now for the Covert 1 shot 1 kill idea:-
If you are only worried about the 1 shot killing someone at close range make it so that its ONLY i shot 1 kill if its SCOPED (this represents him taking his time and Aiming for the eye, where as unscoped he cant aim like that so not as much damage is done)