Thank you for your answers 
Obviously it exist Harmful persons and too “kids in their head” peoples that have enough time just to think about disturb many servers.
TAKE CARE : Very HIGH Elaborated hack :
What I have seen is : Faked GUID, Faked Names, Faked FLAGS, Faked IP and PING and >>> Many faked player connected on the same Server using Many countries with many GUID including of some admin using @ flag
The fact is that many have spoken on this Forum about how is GUID/etkey structure can have perhaps given ideas to some bad persons. I am scared it could be the next step and a big risk for many Servers and Clans… including if they have developed something like in the goal listen the data exchanges.
First they identify potential online admin… After they listen data exhanges… and last point they have the time and the motivation to do it.
I think it is perhaps the time to think another alternative in the goal to secure Player Identification. Custom ideas are good but require to be included in the MOD ; but problem many MOD will have no more version. Yeah change of version of MOD not always the easy way it require many custom many settings and always a lot of work and unknown problems.
Can be good to have something that work like as the idea of an ADD-ON as like QMM or an LUA script can be perhaps an idea in the goal to have something that can be custom and personalized (example an unique encoded key for each server or for a group of servers) that could work with any MODs. I suggest to do not wait anymore before it could be too late.
I think problem is certainly more dangerous as it appear for the moment : I think too that it is just a test and problem will be extended to attack other servers. Future risk to be darker and problem risk to be uncontrolled for all.
For sure only time will say… but when too late it is too late.