[quote=“chickenNwaffles;10521”][quote=“Darkcola;10433”][quote=“chickenNwaffles;1245”]If any of you have played against me, you have probably noticed that I basically only snipe.
As of right now, there seems to be a small (but noticeable) amount of aimpunch that is only noticeable when in a sniper scope. Basically, it’s a direct nerf to sniping. Why should my shot be so drastically affected by someone hitting me once from across the map?
If anyone could give me any compelling reasons as to why aimpunch should in this game feel free…
Aimpunch is the most anti-skill mechanic.[/quote]
sniping has always been a point of contention.
I played with and against you, its fun. I like your skill. However, sniping is really dam easy in this game. Really. Be honest. I love sniping, btw. Used to tf2/blacklight retribution snipe all day long (made a video, you should watch it). Headshots are the only reason I play most any fps games for the last 8 years or so.
But to point:
as I said, sniping is easy in this game and I hope they do not remove jump shot sniping. They used to have it in BLR and they removed it (big QQ there). It was OP of course lol. However, there are very little things in this game that obstruct your chance for a perfect shot. I DO agree that the punch as you call it is a bit much for weapons. However, it should be range-limited and damage related. LMG in your face? big punch. machine pistol at 100 yards = laughable punch.[/quote]
But, have you asked yourself why you are challenging a sniper at long range? Is that even a smart thing in the first place? Why should you be able to do duel a sniper at long range – snipers are meant for longer rangers after all. Just some things to think about.
Don’t knock sniping till you play against very good players. Once people learn to abuse crouch spamming, this game is going to feel very different.[/quote]
ill explain:
in this game, you CAN challenge a sniper at long range.
I’ll give some background:
- I believe in most of these kinds of games, there are tiers of players. The most that linger and score high in casual games are upper good players, not the best. The best are phenoms in classes like snipers. So if you can guess, I am saying that the sniper class in this game has two giant walls to it. For new or bad players, it is unplayable because of the games player speed and teamwork. For middle skill players in casual games it is a beast because you can usually casually pick out lots of players. But do you remember when in the underground when I sniped you back as an LMG from a tiny hole in the wall? That is the issue. Either you are perfect/phenom with that class in THIS game with these rules (these points are important), or against a real team of players or even two great players, you are in trouble.
The other thing is: people challenge a sniper at long range because people love the risk and challenge to try and kill the sniper at range. It’s an old common silly tale.
One thing I noticed you didnt do much in game is move. After you got busted in a spot or position, you stayed there and didnt pull cover to run away and find a new sniper spot. This game and the maps however do not give you a lot of immediate options to change your position though, so that is working against you too.
Now I fool around a lot in games, but I know how fps games run and how strategies are made. Usually I just rush because Im bored, but if you want to team up and play a real serious match I’ll support your sniper. It would be fun, Id even use a mouse and not a wiimote.