- The sounds of the weapons, maybe make them a bit like in the real version.
- Make the rate of fire a bit faster…
- Small maps like BASE BEACH VILLAGE
Please everyone reply on this comment 
and vote 
Please everyone reply on this comment 
and vote 
Didn’t vote because its way too biased :blah:
Yes, small maps, normal(RtCW©) sounds and Yes faster rate of fire!
Small maps are fine with me, but many people like big maps for public play and besides fueldump doesn’t take long to complete with 6v6 if you have good teamplay. I agree in some respects to normal sounds, the voice chats Im getting used to but the thompson,mp40 and knife sound detaches the player a lot from the action. Faster rate of fire would kill ET, it would make it far too unbalanced.
Yes, small maps, keep this sound and keep the rate of fire like it is.
Didn’t vote for that one either as small/large maps are both welcome. As I said above some of the sounds do need to change, the rate of fire however is pretty good, increasing it would I suspect make for an unbalanced game and much harder for the allies.
I like big maps, normal(RtCW©) sounds and yes faster rate of fire!
Big maps, small maps - Im sure they are both fun to play. I believe ET will come with only big maps, that still means mappers out there can make whatever type of maps they want. Theres lots of decent custom maps for wolf but no servers bother to put these maps on, because the majority of wolf players are stuck in their ways of playing mp_village, mp_beach for 20394820984023 time!. I think most will agree that when they started playing wolf it was exciting learning and exploring all the maps, everyone needs to keep their interest with variation not playing the same map for the x amount.
I like big maps, keep this sound and keep the rate of fire like it is.
Again the mp40, thompson and mp40 sound need to be changed. At the moment firing the mp40 /thompson makes it too arcadey and detaches you from the feel of the action imo.
View Results
I’ve talked to many rtcw players and for them ET came as a big dissapointment, everybody expected a game better than rtcw but but, Et wasnt good enough becauce of this for example Upgrading Class thing, that really sucks for example if you kill & revive someone in your own team you get more experience so in matches every 3 minutes in the beginning of the match the time will be spent to kill and revive to get more experience.
And how fun is it if a soldier with panzer has full XP?`??
SPAM SPAM SPAM!
The feeling of ET also sucks, plz make the feeling as same in rtcw and plzzz the voice commands do something about them.
So come on now guys make it better put some more time and work into it,
You missed out a few options
i.e. BIG MAPS + RTCW SOUND + NEW FIRING RATE
That gets my vote.
Fuel dump is about medium size and for classic wolf maps there was a variety of small and some very large maps. The trouble with small maps is they are very easy to learn and some become boring quick.
As for the fire rate it dosnt bother me 1 bit and you could say it requires more skill to take someone out as you need to be more accurate.
As for it being a big dissapointment I know many ppl who think et is great and a majority think its better than classic wolf. Granted a lot felt im not sure about this when they first played it, but the more they played the more they like it.
I have had many intense battles while playing this game and also a lot more communication within in a team planning our attack on the fuel dump. People forget that everyone starts with 0 exp and also the exp and class system is one of the most praised features of the game
As for the class upgrading i have never seen or even heard of such a thing were ppl kill revive for exp points, but if ppl are doing this they are clearly a newbie.
Couldnt disagree more with everything you have said,if someone started to shoot and revive me id file and vote to kick,I have played many hours and not seen this happen once.
The feel of the game is the same ,if it wasnt i wouldnt have even played more than 1 hour.
And the XP system is a innovative concept wich brings a welcome boost and change for old RTCW finatics like me,plus xp for panzers is a slow process.
Remember this is a test ,to expect evrything perfect is unrealistic.
The voices is only a minor part of the game to me iam more concerned with gameplay and actually the voices have grown on me alot anyway.
I dont know who you have been talking too but there probably players who have drifted over from QWTF or Wolf Tactics, maybe thats the place for you also.
Couldnt disagree more with everything you have said,if someone started to shoot and revive me id file and vote to kick,I have played many hours and not seen this happen once.
The feel of the game is the same ,if it wasnt i wouldnt have even played more than 1 hour.
And the XP system is a innovative concept wich brings a welcome boost and change for old RTCW finatics like me,plus xp for panzers is a slow process.
Remember this is a test ,to expect evrything perfect is unrealistic.
The voices is only a minor part of the game to me iam more concerned with gameplay and actually the voices have grown on me alot anyway.
I dont know who you have been talking too but there probably players who have drifted over from QWTF or Wolf Tactics, maybe thats the place for you also.[/quote]
nah, he’s right. If some easy ways to obtain xp are discovered they will just be applied :). they can ban panzers from the game btw. (or make the panze really slow)
This will only happen on servers what alow it,i know a few locked servers were this is never gonna take place on so to me ill never be affected by this.
If u cant play on locked servers iam sure Admins will quickly wisen up to this and simply the people that perform it will get banned as they should.
To me i dont see it as a major problem and it doesnt even come close to taking the XP system away from the game, iam sure the guys over at SD feel the same way aswell.
AFAIK you get no XP points for reviving someone killed by friendly fire and -3 if they complain.
Thx for clearing that up Juan, obviously ppl at Splash Damage realised ppl might try to exploit the XP system.
How about a mix of maps…big more open and smaller closed in. I’m sure there will be maps for everyones taste. Fueldump isn’t that big tbh with the advance the way it is. Very nicely done.
Please Hire RivrStyx to make some maps for you, we want resurrection2 ET style.
More Maps all sizes, rate of fire for thompson too slow in comparision to mp40, You know about the sounds.
Den of lions ET style with a moving tank in the middle would rock!!!
:drink:
did i understood this? so ur saying when u kill own team mate and revive him you gain XP?
Medical experience earned by:
Reviving teammates (4) but only if death was caused by enemy fire.
so i quess no… 
http://www.rtcwonline.com/dummies/index.htm
cheers
mystiqq
:banghead:
WHAT THE HELL?!?!??! “Keep the new sounds”? What the hell is wrong with you people?
I have to agree with the sounds. I played Wolf for the first time in a while last night and it was refreshing to hear ‘normal’ voice chats.
Don’t take it so seriously. I haven’t played RTCW so I can’t compare the sounds, but I think they’r funny. The most annoying thing about sounds is the clipping: Important “Dynamite planted” is overrun by “Medic!” spam, but I think they have already taken care of this for the final version.
Allied “Thanks a lot!” is something u want to throw after some1 TK’s u 
Nothing like a blended poll to really confuse things. Recommendation - next time, break it up into 3 seperate polls. The results would be more meaningful.
Why small maps or bigs maps? Do you want big maps so that you can cram 50 people into the map or small maps to make sure there is action all the time?
What I’ve found from Beta testing, is that a lot of the maps play just as well 12 v 12 as they do 3 v 3. The reason for this is the map flow is designed to concentrate the action along a various points in the map and move the game along. Action can be centered on this or players can go a little futher afield to flank, ambush … The connectivity is also really good, so I never feel like I have to really run very far to get into the fight.
So basically what you want is a new RtCW that plays exactly as the old one… good news, here is the solution! Download a few custom made maps, delete the default maps (beach, village etc) and call the game RtCW 2 
Me, I like the new ET feature and I think that playing ET is a lot more fun than playing RtCW 