Aim Toggling


(cowfish13) #1

Quick note, changing button layouts is very different than changing control options.

I’ve played Borderlands on both the PC and Xbox. On the PC, you had to hold but it was alright, because Far Cry and Crysis prepared me. However, the Xbox was a different experience. I preferred the Halo-based preset over the auto-COD controls. Halo has you click the stick, but no matter what in Borderlands, you have to hold, which is absolutely terrible.

Anyway, I was wondering if this game will have you hold or toggle options for aiming. If not, will the game smartly choose based on what button it was assigned to.

(I asked this on the Bethesda forum but I didn’t get that good of an answer, just speculation. A good amount of well-educated speculation but nothing official nor nothing based on previous work…

Speaking of which, I should try out Quake Wars…)


(Herandar) #2

Sadly, the developers don’t answer every question posted here.

Everyone by now should know that they are trying to make the controls as modifiable as possible (without letting people make the game impossible to play), and I think it is a fairly safe assumption that this will be an option you can select.


(Nail) #3

there are toggles in game (sprint for one) so anything may be possible


(LyndonL) #4

I for one hope that we get the option for toggle or hold. I definitely prefer hold.

Didn’t we get the answer recently? Sprint was toggle, but Ironsights was hold?


(DarkangelUK) #5

I believe that was 360 it was confirmed as a hold. Personally I prefer a toggle for IS.


(LyndonL) #6

Pfft, COD generation. IS toggle is a consolification. :tongue:


(DarkangelUK) #7

Actually hold is the CoD method on console :tongue:


(light_sh4v0r) #8

toggle IS on pc please.


(Seyu) #9

What about sprint? That’s a toggle on the pc, right?


(DarkangelUK) #10

I think it has dual functions, hold for SMART and tap for just sprint.


(murka) #11

I’ve never really felt uncomfortable with either. On pc i can click again pretty quickly and very quick scoping such as for sniper rifle never felt like it was better off with hold.


(LyndonL) #12

I don’t like how if I need to sprint whilst sights are up I can’t until I remove them. Sprint should cancel the iron sights but rarely does - that’s why I prefer hold.


(DarkangelUK) #13

I agree, that annoys me as well. I’d be very grateful if pressing sprint dropped your IS automatically and set you off running.


(Apoc) #14

I prefer hold for sprint, and toggle for scope


(Linsolv) #15

I prefer toggle for both, and I prefer that pressing one breaks the other. nod


(murka) #16

i prefer hold for sprint as i have developed a lazy finger that is always holding down the left shift key.


(beute) #17

I prefer hold for everything.

there are a FEW exceptions, like in crysis2 for example.
you cant bind crouch on CTRL anymore.

if you do you cannot use the power slide as that would require you to push both shift and ctrl.
a toggle for sprint would’ve prevented that.

I think I dont know a single games where I would prefer a togle for ADS…
it’s just stupid imho, double the imput for the same action, it’s not like you can do anything else with the middle finger anyways…

stop shooting is also way too hard to pull of with toggles…
aim down the sights, shoot, release mouse2 move, stop, press mouse2, shoot, release etc

pressing mouse2 twice everytime would kill me :open_mouth:


(cowfish13) #18

For the Battlefield series, I remember as far as Battlefield 2, they had sprint break aiming.

Does anyone know if the Enemy Territories games let you do the same?


(DouglasDanger) #19

Brink is a brand new IP, with a different audience in mind. Looking to past games may not be the best type of guessing.

And don’t most games have toggle/hold options? I remember most of the other shooters I have played having that option.


(Herandar) #20

Yes, it is fairly standard.