[QUOTE=Smooth;467808]Any advanced movement we add must be easily understandable (hard to master) and have a believable context within the world.
All of these poll options have that, so it’s a case of if they would be beneficial to gameplay or not. I personally think wall-jumping could work fairly well with the speed and fluidity we’re aiming for :)[/QUOTE]
Walljumping+Wallrunning*+Ledge grabing = :)(SMART 2.0?)
*only for a few steps. Something between walljumping and literally wallrunning.
Bunny-Hopping+crazy rocket-blade boots = :eek:
I don’t know about strafe-jumping (it’s a special kind of Bunny-Hopping as far as I’ve understood it), but I can understand very well, that people who were very accustomed to it might miss it quite a bit. But from a purely objective POV, especially aesthetically spoken, it would make the game look kinda silly. From my casual-player POV and my aesthetical perception, strafe is something that belongs to arena shooters and nowhere else, even though many other games may incorporate it as well. I know, that I’m probably the only guy within this forum who has that opinion, but I just wanted to say that nontheless.