I have a server but when some people join it says Acking dissconnect download mode.
Then they get dissconnected and unless they try 3 or more times they cant get on.
Acking?
ack = acknowledge.
It means that they are getting a www redirect download, and will connect after the files are downloaded. It probably does this for each file.
If its a problem remove all 3rd party paks. Its cause they need to download these, and youll need to bandwidth to allow this.
If say, its a 3rd party map yet your running a stock one then just:
cl_allowdownload 0
reconnect
Connects to the server with download disabled stopping the request for a file you dont even need to crrently play!
Set sv_dldisconnected to “0” so clients can remain connected to the server (and remain assigned a slot) while they are downloading from the redirect.
You will also get this message if for some reason the client aborts the transfer while its initializing. They could just be escaping out of the loading screen because they don’t want to download the custom files. It could also mean they can’t connect to your redirect for some reason, it being set up incorrectly or the required file not available. Or they could have cl_allowdownload set to “0” when they need a pk3 file to pass the pure check that’s isn’t currently on their client.
Keep in mind, a pk3 file is considered “in use” on a pure server when it contains assets that the server is reading. This means that if a custom pk3 map file also contains a campaign script and the server is running in campaign mode, that pk3 is considered “in use” even if the map isn’t currently being played or even in the rotation.
RK
