[QUOTE=Scrupus;356231]Did you get the logging working? Also check the tip in this thread, about deleting the etqwdedconfig.cfg file (as it may prevent your own config settings in some cases): http://www.splashdamage.com/forums/showthread.php?t=29475
And did you try the virtual server thing as well, or only DMZ? Iâm not sure if those are equal.
But I agree that most stuff seems ok, if gametracker can see it. Itâs the reporting to master server that seems to be a problem. But if you get the log working, you can see if server get authed properly with master server.
It should say this in the server log if youâre authed ok:
2011-07-13 19:44:27 : Dedicated server signed in and is authenticated.[/QUOTE]
Yes, the log is working right!
2011-07-13 16:25:31 : Dedicated server signed in and is authenticated.
I tried VS, DMZ, DMZ+VS. The difference is only for NAT apps. NAT app must set up in VS.
DMZ is for not NAT, confirmed by my router help manual.
The fact is if I delete the router config in DMZ or VS mode I canât claim my server from GAMETRACKER, so I assume that it is working.
My SERVER.CFG is located at /home/etqw/<installation directory>/base
My ETQWDEDCONFIG.CFG is located at /home/etqw/.etqw/base where the log files are.
I deleted ETQWDEDCONFIG.CFG and moved to this location SERVER.CFG.
I copied SERVER.CFG as AUTOEXEC.cfg but when I start the game using â./etqw-dedicatedâ the autoexec.cfg doesnât load. I need to manually load SERVER.CFG
A new ETQWDEDCONFIG.CFG file was created.
I tried this:
http://www.seomastering.com/port-scanner.php
I tested with my WAN IP on TCP port 27733 when the server is running and it says me PORT 27733 Status: CLOSED!
I attach a pic of SERVICES at my router that I can access from INTERNET.
I canât create a new one so I think here is the problem.
I should be able to add a custom service (ETQW), shouldnât I?