I have seen the demo, there are Anti-personnel, Anti-armor, Anti-missle defense structure there
So, is there any Anti-air ? Or we have to the panzer rocket lancher to shoot it down ourself?
A little question about ET:QW :D
The Anti-vehicle turret will target aircraft too. The panzer rocket launcher is somewhat more effective, since you can time your shot to give them the least chance to fire off decoys, and a lone player is less visible than a turret.
I’m assuming you mean the missiles of the Anti-Vehicle Turret (Rocket Artillery is the GDF Fire Deployable which you can’t do much about once it’s fired). You can dodge Anti-Vehicle missiles by firing off Decoys, but only at a certain rate, and they only distract one missile each. The idea is that you can use Decoys to not die as soon as a turret locks on, and to cover you as you dash from cover to cover, but not to hover and spam chokepoints.
Nono, I wanted to know about the ‘anti-vehicle’-turret of the field op/oppressor, if you can also aim at aircrafts (read in a ‘hands-on’ how much fun it was to hunt tanks with it). From what you wrote I assume you can ‘lock’ aircrafts with it - and, once the turret fired, there no escape for the aircraft at all (maybe the pilot can jump … without parachute :D).
Fire support deployables target positions, rather than players or vehicles. You can keep targetting rocket artillery as it fires, so each new salvo of rockets hits a different target. That’s how you’d ‘hunt’ a tank.
I bet the deployables will include an anti-air in there somewhere. The rocket launcher will probably lock on like every other game.
Sounds great.
Has the game become so fun that they play it for themselves all day long while forgetting to release it?
John Carmack to Paul Wedgewood:
SD-folks with one voice in reply:
John in reply:
Kewl.
Does anyone know of a community site that keeps track of all these little tidbits? It would be nice to view all known (verified) info in one place. A wiki would be preferable.