We’ve been looking into a few improvements and additions for Brink competitive play based on the feedback we’ve been seeing from you guys, as well as GreasedScotsman and the gang over at Brink TV. Among other things, this should alleviate some of the full hold issues and make the game a bit easier to follow for spectators.
Here are some of the things we’ve got in the works:
Stopwatch Spawn Times: We’re increasing the defenders’ spawn times in Stopwatch mode by 10 seconds across the board.
Steam IDs: We’re adding a new cvar listing the Steam IDs of all currently connected clients so you can verify their identities.
New Spectator HUD: The new HUD will show the status and progress of the current core objective, making it easier for spectators to see what’s going on.
Team Colors: Rather than having all the names be white in spectator mode, they’ll be colored by team (think red vs blue)
More Balancing: We are looking into a few other aspects of balancing, including specific spawn timers as well as weapon adjustments.
We’re planning to roll this stuff out as soon as everything is implemented and tested. Because it’s still a work-in-progress, there’s no specific date just yet, but we wanted to let you know that these bits are on the way.