A Few Gameplay Concerns


(Jamieson) #1

To be honest the more I hear the more I lose faith in SD.

  1. Not being able to preselect before objectives, lets hope you can select ammo and health packs or it will as bad as wolfenstein.

2)Messed up grenades which you cannot pre select.

  1. Voip defualt to off - such a bad idea for the PC.

  2. Match making per ranks, Not going to work unless the playerbase is huge like Quake Live.

  3. Doubts on how manual trick jumping will be more efficient than SMART, doesn’t make sense either why would SD go to all the time and effort to develop SMART and then make the manual system better.

  4. Now FF defualt to off.

  5. Permenant XP rewards aka Time invested beats skill and natural talent, guess to keep the kids happy.

Doesn’t look like a SD game at all with all the catering for new players and watering it down so it can be played on the consoles.

Christ, all I can say is get the SDK out soon as the game is released so this can all be fixed.


(H0RSE) #2
  1. Voip defualt to off - such a bad idea for the PC.

not a big deal, just turn it on…

  1. Match making per ranks, Not going to work unless the playerbase is huge like Quake Live.
    this is optional, you can choose to play against whatever ranks you want.
  1. Doubts on how manual trick jumping will be more efficient than SMART, doesn’t make sense either why would SD go to all the time and effort to develop SMART and then make the manual system better.
    For people who don’t feel like messing with timing/multiple buttons - they can just hold one button a ‘do all’ button. In return, the drawback for taking the ‘easy way out’ is that manually performing the maneuvers gives you a slight edge.
  1. Now FF defualt to off.
    again, just turn it on…it will most like be a server option and finding FF enabled games won’t be difficult.

most of your complaints are person preference and petty concerns, not overall game-breaking flaws.


(Apples) #3

Its indeed personal preference, but dont tell me all these things arent aimed at one purpose only… noobfriendly FTW!


(Jamieson) #4

[QUOTE=H0RSE;219454]not a big deal, just turn it on…

this is optional, you can choose to play against whatever ranks you want.

For people who don’t feel like messing with timing/multiple buttons - they can just hold one button a ‘do all’ button. In return, the drawback for taking the ‘easy way out’ is that manually performing the maneuvers gives you a slight edge.

again, just turn it on…it will most like be a server option and finding FF enabled games won’t be difficult.

most of your complaints are person preference and petty concerns, not overall game-breaking flaws.[/QUOTE]

Your wrong about the rank system, You can opt to play agaisnt higher ranked players but cannot play against lower ranked players, Exactly the same as QL only I highly doubt Brink will have the same numbers as QL.

If there is a low amount of players in your rank band then your done for. Playing against higher players will be suicide and no fun at all while you cannot playa against lower players.

As regards the Manual trickjumping Horse those are just words when I see a real game video of it working better than the Smart button then I’ll agree. Its easy to word things Horse.

Noticed how you completely disregarded points 1,2, and 7.

VOIP is going to be a server option so you can’t just turn it on as you say, its pointless to argue that SA’s can just turn it on because the game is already going to be devided by Rank, Are we going to divide it further by VOIP and FF as well, Bloodey hell before long it will just be me in an empty server.

Your right that alot of this is personal preference but that does not discredit any of it does it? there still facts. you should look at the Crossfire community and then you might realise that personal preference matters when alot of people think the same way.

This sums it up pritty well


(tokamak) #5

Yeah because both ET’s didn’t have a persistent XP either…:rolleyes: “Oh but that wasn’t permanent”, So? What’s the difference? At least in Brink there’s a limit to the upgrades you can pick.


(light_sh4v0r) #6

The difference is that everyone starts out equal every match vs someone has a clear advantage over others without being necessarily better.


(tokamak) #7

Bullshit, people only start out equal every third match or in the case of ET often even sixth match.

Brink let’s players grow by expanding the range of choices they can upgrade in, not the amount of upgrades they can have at the same time. In that Brink offers a fare more equal playground.


(Corpse) #8

Not what I was thinking of, but creative nevertheless.:cool:
Was thinking more along the lines of a big instant heal.

Jamieson: You got to realize that the SMART system not only consists of a single ‘free movement’ key, but includes all the fancy stuff you can do manually as well.

How I see it is that SD is putting a lot of different stuff in the game and at the same time make these things as accesable as possible (AKA noobfriendly), yet there is still the possibility to do a lot of things yourself (manual SMART movement).

I can’t really say that is a bad thing.

But wasn’t this topic about wether or not there would be airstrikes in Brink?
Maybe I misread it.:rolleyes:


(abrain) #9

@Jamieson,

Dont buy the game then! if you dont like the way it is.


(DarkangelUK) #10

Rahdo, Locki and bongoboy said it was exactly aimed at those that never made the leap from SP to MP gaming, and they want to ease them in gently and keep it as user-friendly as possible… they never exactly kept this a secret, so don’t say this like you’ve just uncovered some conspiracy… in fact it’s like it’s taken you a year just to catch on to what they’ve been saying all along (guess they never made it simple enough eh). So no you shouldn’t need told it’s noobfriendly at this point, because we’ve all been told this already in many MANY interviews, web previews and magazine spreads.

It’s easy for the online MP vets to adjust to changes and adapt and get on with it (or so i thought, guess it’s hard for some people to adjust), it’s not easy for newbs to get into the action and stay there, so communities never grow… and the ones that did decide to take the plunge are usually scared off by the elitists that seem to think they’re an authority on online gaming and proceed to tell others how a game should be made and played.


(Jamieson) #11

[QUOTE=tokamak;219469]Bullshit, people only start out equal every third match or in the case of ET often even sixth match.

Brink let’s players grow by expanding the range of choices they can upgrade in, not the amount of upgrades they can have at the same time. In that Brink offers a fare more equal playground.[/QUOTE]

The big differences is that 1 system is based on your current performance while the other is based on your overall performance from the day you started playing.

I could play, play really well for the first 2months then leave for a year, then come back and be totally rubbish at gaming but because I earned all those rewards at the start I can still own better players than me because they are at a disadvantage.

Atleast in ET and ETQW it was only for 1 campaign. Thats the huge flaw in the system. By your own logic this system is very unfair.

Abrain im still considering it, but don’t assume you can tell me to do anything at all.

Corpse - I don’t care m8, show me a video where a human player can do all that quicker and better than the SMART button and like I said ill agree completely but untill then im not buying SD’s PR.

I know im sceptical but sorry I just don’t believe them anymroe, not after SD dropped the ball on the issues raised above.

Majority of Developers just don’t care about PC gaming anymore its all consoles now can’t believe Id see SD go down this route. Sad sight really.


(H0RSE) #12

If there is a low amount of players in your rank band then your done for. Playing against higher players will be suicide and no fun at all while you cannot playa against lower players.

Noticed how you completely disregarded points 1,2, and 7.

well if you really insist…

  1. Not being able to preselect before objectives, lets hope you can select ammo and health packs or it will as bad as wolfenstein.

Not being able to pull out your blow torch or charge kinda makes sense - you can only use them in certain spots - whereas health and ammo can be dropped anywhere, so I don’t really see why you wouldn’t be able to throw health/ammo freely. And was it confirmed that you absolutely cannot pull out your tool, unless you’re at a ‘usable’ spot on the map?

2)Messed up grenades which you cannot pre select.
How’s it “messed up?” It already proved itself to work in other games, I really like it in Bad Company 2 - this just sounds like another one of your personal preference pet peeves.

  1. Permenant XP rewards aka Time invested beats skill and natural talent, guess to keep the kids happy.
    You are of course assuming that the high level skills are godlike, which I doubt they are…and besides, if you have so much “natural talent,” what should the xp rewards matter? You should be tearing up the field regardless.

Its indeed personal preference, but dont tell me all these things arent aimed at one purpose only… noobfriendly FTW!
“noobfriendly” and catering to new players are quite different. Just because a game is easy to access, means it requires no skill to play? lol, you guys are ridiculous. What you prefer? a game that only appeals to people who ave been playing for 10+ years, or who have lots of experience will previous SD games? Maybe we should get rid of crosshairs, because crosshairs are for noobs - if you don’t know where the center of the screen is by heart, you shouldn’t be playing FPS games… you guys crack me up with your elitist attitudes - like I said before, it isn’t ‘noobfriejndly,’ it’s ‘gamer friendly.’ It’s trying to appeal to ALL gamers, not just you and your clan, and the people you’re used to playing with.


(Jamieson) #13

I think its best if i just sum up my view point.

Alot of people misunderstand the noobfriendly statement to be out of arrogance or elitism i.e we are the best etc. Thats not true at all. Im all for new people playing games, I just don’t think Developers should be catering only for them. New players need to learn and not expect everything to be handed to them on a plate. Suppose it just goes with gaming becomming more commercialised. I dunno maybe i’am the way i’am because gaming was tough back in the day, you didn’t cut it then that was it you got owned nowadays everything is easy. Its the culture, look at game reviews docking points off games because the learning curve is to steep I mean wtf…

We’re expeinced players, I have been gaming for over 15years, I want something interesting with complex concepts. By making something ‘noobfriendly’ you water the game down, because there a so few concepts to learn, the game becomes boring very fast once you have mastered them. Look at ETQW 5 classes, two different teams, all the different maps, All the vehicles you can learn how to use. Took me over 80-100hours to learn everything and then continued playing for another 700+ and still do because its so interesting.

I’m concerned with Brink because no real hardcore player would accept the fact that you cannot pre select for objectives or nades, or the fact FF is off and voip etc. I’m going to reserve judement for the SMART system, still have my doubts thougt. If it works then trickjumping will still exists, if not then its just another noobfriendly iniative.

Finally though Im just sad that PC gaming is going down the drain, well were online FPS are concerned. SD was one of the last developers to turn to, if Brink turns out to be a console port then there is little hope left.


(Shiv) #14

[QUOTE=Jamieson;219476]
Majority of Developers just don’t care about PC gaming anymore its all consoles now can’t believe Id see SD go down this route. Sad sight really.[/QUOTE]

Insert stuff about spiral and self fulfilling here

Insert stuff about telling yourself things and then believing them

Insert stuff about mob mentality not always being correct and this crying about ports is seriously lame

o noes the game is great fun but i fear it might have been degraded slightly by being a console port! how can i ever enjoy it again!
i dont know… i will tell you one thing, i am going to go play Shatter… its definetly a console port but dear god is it an awesome game.


(Jamieson) #15

[QUOTE=Shiv;219490]Insert stuff about spiral and self fulfilling here

Insert stuff about telling yourself things and then believing them

Insert stuff about mob mentality not always being correct and this crying about ports is seriously lame

o noes the game is great fun but i fear it might have been degraded slightly by being a console port! how can i ever enjoy it again!
i dont know… i will tell you one thing, i am going to go play Shatter… its definetly a console port but dear god is it an awesome game.[/QUOTE]

I see then I guess Wolfenstein was a great game right? GWFL didn’t cripple Section 8 as well right?
No dedicated servers for MW2 was also good …
Increased commercialisaton i.e Microsoft, Activision + Blizzard trying to monopolise the industry is good as well, Increased ports are also good, open your eyes its a real and nasty threat.


(.Chris.) #16

[Grumpy Mode]

Funny coming from a member of the SD Justice League who all demand we all shut up and put up and makes snide comments and subtle insults to anyone who questions design choices in Brink, sounds pretty elitist to me.

I half agree with what your saying though don’t get me wrong :slight_smile:

(Was more aimed at HORSE and co than yourself)

[/Grumpy Mode]

While there are some choices I don’t like thus far it’s sometimes easy to focus only on the negatives, I can only hope the core game of Brink is still enjoyable and combined with this ‘hardcore’ mode, that I almost totally forgot about, will still cater for experienced players and grumpy souls such as myself.


(AnthonyDa) #17

Almost all FPS since ever let you choose between mouse scroll or a bindable button to pick a weapon.


(H0RSE) #18

Nice try, but not quite…that is just binding to a different key. The scroll works exactly the same as if I kept pressing “next weapon” button. What you guys are asking for is the game to operate 2 different ways for the same function.


(badman) #19

I’m all for discussing all angles of Stuff (it is a forum, after all), but remember to keep it civil.


(INF3RN0) #20

I think that about 90% of the stuff that we have been discussing here is pretty much unknown to us. One side is really concerned over how well these potential game killing elements will work and the other wants them to work. How about some more footage, dev interviews, etc asap otherwise everyone will keep conversing like we have all already played the game… lol. Plus I think it would be best if when you reveal some info it be more solid, otherwise people expect the worse or can’t give good feedback :wink:.