3d, Move, Mouse Keyboard on Consoles?


(Nail) #61

don’t cofuse your opinion with fact

and remember, this is a thread about alternate controllers for consoles, not how you play on PC


(MrX) #62

I dont im just saying which is more close to the majority of players.You are an exception;p


(DarkangelUK) #63

[QUOTE=MrX;264437]They lose money cause u buy something that last longer than a controller and u use that instead.
You forgot the keyboard add that to the price.

Ps. I didnt have a dreamcast ;<[/QUOTE]

Same with any peripheral, especially those aimed at one game.

2nd question, did you play Unreal 3 with a M+KB on the PS3?


(MrX) #64

No i only played killzone 2 in ps3.I played unreal 3 on pc so i can imagine the difference from a controller.did the ps3 version had filter for k/m?


(DarkangelUK) #65

I played Quake 3 and Unreal on Dreamcast extensively with a mouse and keyboard, the fact I wasn’t sat at my desk had no baring on the enjoyment I had while playing it. A lot of my friends had controllers and they had no issue with me on the keyboard.

The point I’m getting at is, you’re commenting and writing off something you’ve never even experienced. I KNOW it can work on a console, and it worked well… someone needs to take the plunge, but no one is willing to.


(SockDog) #66

Yeah I’m a little confused now as to what you’re arguing against. Clearly the console (PS3) and genre (FPS) are both capable of using KB+M. Having to use a hack to actually play with KB+M kinda makes the excuses to not support it quite empty.

You cant seriously think that in an fps the controller works better

Why do you think I’d want official KB+M support if I thought that? My point was that other people are satisfied with controllers and giving them the option wouldn’t require them to change. Don’t forget not all FPS is multiplayer and KZ3 supports Move already.

All consoles are bought with a controller on it.All the other devices included in a box raise the price.So the base is console+controller

Nobody is saying replace the controller or add a KB+M by default. As you have an option to buy an arcade stick for Street Fighter IV, or Steering Wheel for Gran Turismo 5, why not have the option to buy a KB+M if that’s how you want to roll with your FPS. Boxed

Making a filter is simple for the devs but no so nice for the community

Why? You have an option in game to select whether you want to play on mixed or same controller types. By default it selects same controller type. The only downside would be that once in game you’d be unable to change from one to the other. But really who’d be doing that?

PS3 doesnt support keyboard/mice cause they dont want to ,they lose money.The only way is for them to create their own and force all the developers to introduce k/m support to all their games.But they made the Move instead.

How do they lose money by making their games more accessible and so selling more? You think people will stop using and buying controllers just because there is a KB+M available? You seem to be coming across like this is a black and white decision, that you have one or the other, the point is to have a variety of choices so you can play the way you want and feel most confortable with.

Good mouse cost 50 euro and above they are not so cheap.

And adequate mouse and keyboard would cost no more than a new controller if not less. Your point about people being excluded due to entry price is moot.


(MrX) #67

I still believe that if you want your console to have keyboard and mouse sony has to do it .The majoriy of players in consoles play with controllers and not with keyboard /mice.You are doing well for demanding something like that but the fact is that sony has other devices for that.Its called move.Im not against u im just stating some obvious reasons why sony doesnt want keyboard and mice.Lets be honest if sony wanted they would have done it.

Ps:i forgot to mention a semi solution to your problem
http://www.splitfish.com/


(Nail) #68

Sony allows keyboard and mouse, it’s in UT3, it’s the game developers that seem to be hesitant to implement it, it could very well be they’re worried about dividing the community, but the Scot in me thinks it’s something more basic, probably lack of R.O.I.

I can’t see it happening for online and I doubt they consider it worth the trouble for SP only. I can’t see any way to filter M/KB from controller that couldn’t easily be overcome


(SockDog) #69

@MrX - TBH I don’t think Sony or developers see a demand for it but that doesn’t mean there isn’t one. It’s a chicken and egg thing and someone at some point needs to lead the way (with a successful game).

@Nail - How do you think it could be overcome? If you select to use a controller the game just wouldn’t read the mouse inputs. The filtering is then just a matter of a server/game flag to match the clients preference.


(Nail) #70

I don’t think it would be difficult to have a KB/M emulate a controllers id to gain unfair advantage, although I know nothing of the benefits if any


(MrX) #71

You should also fight for dedis imo


(SockDog) #72

But then the game just reads the controller inputs and not the KB/M ones.

@MrX

Dedicated servers, sure. I think it sucks they don’t allow you to run your own server and then cut the legs off the game due to costs of them running the servers themselves. However, this again comes down to console gamers not shouting for it loud enough and instead sitting there paying $60 a year for Live and putting up with P2P or random server x.


(MrX) #73

[QUOTE=SockDog;264471]But then the game just reads the controller inputs and not the KB/M ones.

@MrX

Dedicated servers, sure. I think it sucks they don’t allow you to run your own server and then cut the legs off the game due to costs of them running the servers themselves. However, this again comes down to console gamers not shouting for it loud enough and instead sitting there paying $60 a year for Live and putting up with P2P or random server x.[/QUOTE]

Quakelive has a 5$ monthly subscription that gives u extra features ,modes ,maps and also the ability to spawn a dedicated server to any country u want.I think this ability to spawn a dedicated server is a very good idea for console gamers.I still cannot understand why xbox live subscribers dont shout for some dedis .They pay like 60$ for a year and they take p2p connection and hosts.I think ms is a very greedy company !

Now on the topic :I read somewhere tha ps3 lets ppl plug keyboard and mouse so why developers dont use them is something that its very weird idd.Also i read that xbox360 doesnt support by default keyboard and mouse only if developers decides to.


(SockDog) #74

MMm yeah, thought I’d said that a couple of times already. :slight_smile: This is why I’d like to see some developers at least dip their toes in the water and see how it works out. Even if it was just on a single player game to start with it’d be something, I sometimes cry at night for not being able to play KZ2 with a KB+M.

The 360 supporting it is hardly an issue for MS, biggest hurdle is including a USB interface and the 360 does. If the PS3 saw success by supporting it in game MS would have a patch out in a matter of weeks.


(MrX) #75

[QUOTE=SockDog;264495]MMm yeah, thought I’d said that a couple of times already. :slight_smile: This is why I’d like to see some developers at least dip their toes in the water and see how it works out. Even if it was just on a single player game to start with it’d be something, I sometimes cry at night for not being able to play KZ2 with a KB+M.

The 360 supporting it is hardly an issue for MS, biggest hurdle is including a USB interface and the 360 does. If the PS3 saw success by supporting it in game MS would have a patch out in a matter of weeks.[/QUOTE]

I played killzone 2 with that analog stick + mouse and the experience was way better for me:D


(Nail) #76

There’s always the possibility that MS is concerned that if people start playing w/M/KB they’ll like it so much they’ll gravitate to PC, it’s a bean counter approach


(Herandar) #77

Wrong.

(Do you realize how asinine that response is? If you want people to respect your opinion, stop responding that way.)

Now for content: This is slightly askew from the current topic, but when Shadowrun was released for the 360 and Windows, didn’t the 360 players completely own the PC players, because the developer overestimated the handicap of those playing with a controller?


(MrX) #78

[QUOTE=Herandar;264558]Wrong.

(Do you realize how asinine that response is? If you want people to respect your opinion, stop responding that way.)

Now for content: This is slightly askew from the current topic, but when Shadowrun was released for the 360 and Windows, didn’t the 360 players completely own the PC players, because the developer overestimated the handicap of those playing with a controller?[/QUOTE]

By saying handicap u mean auto-aim assist?


(knippon) #79

This lets you play with a KB+M on a 360.

XIM

I don’t really see the point though, if everyone else isn’t using it.


(H0RSE) #80

[QUOTE=knippon;264786]This lets you play with a KB+M on a 360.

XIM

I don’t really see the point though, if everyone else isn’t using it.[/QUOTE]
think of it this way - if you were in a race where everyone was on horseback, and you found a way to replace your horse with a Ferrari, wouldn’t you like to gain the upper hand and drive that instead?