I’m wondering, Doom3 requires a shit load of CPU power to run a dedicated server with decent performance. Doom3 and Quake4 has the SMP toggle switch but it doesn’t really support SMP, will ET-QW support SMP? Seems like a waste of my server if I can’t use both CPUs for a game server. Correct me if I’m wrong, but ET-QW is using the Doom3 engine? Can Splashdamage make SMP work now?
What kind of beast must you have for your server to handle the load of a 24-32 player game? I’m not talking about internet bandwidth that’s a different story, I’m just talking about plain brute CPU power and kind system specs to beable to hande that kind of load.
-corvey