Nah, chances are they will fix the placement system to be a bit more even.[/quote]
@Zack @RazielWarmonic said every one will be reset to “no rank” (even have to redo the placement matches) every single season. So be prepared to be rolled by unranked “elite/cobalt” 5 stacks every season until every one gets ranked again…
I’d much prefer a reset to the lowest rank in your current tier, keeping the players more evenly matched every season. As it is now, I can only see this rewarding elite players while lesser players get nothing, effectively removing the incentive for non top tier players to play comp over pub.[/quote]
Nah, cause they even stated that they didn’t expect so many people to be placed into gold. Chances are we will see more players placed into Bronze and Silver if they reset it. I am personally fine with them completely giving it a reset, even if it means the people that are elite/cobalt 1 have to roll people for their placement matches, as long as it means the matches are more fair overall.[/quote]
Yeah that’s what I’m saying it’s not fun rolling essentially everyone that my team and I came into contact with in MM. Especially if we get put on defence first and we either spawn kill for 15 minutes or we let them finish so we can just end it quicker. To be quite honest I’m a bit happy that I really can’t even get a game on MM without it taking 15 minutes because it was starting to become a joke.[/quote]
I agree @N8o, initially on this first season with the new ELO algorithm. But I believe @Zack and I would prefer it not reset after the first season, which @RazielWarmonic said will be the case. Each and every season will be a fresh reset for everyone. Meaning the first couple of days of each season people will be getting rolled by cobalt/elite 5 stacks until all the ranks are settled. Which could hugely effect ranking. Get rolled a few times while in your placement matches and see where that lands you lol.
After the first season, I can’t see why people should be reset to “unranked”… If someone goes through a slump, they’ll get ELO’d down to where they should be (as long as this new algorithm actually moves people lol).
How will the rewards work if everyone is reset to unranked? You’ll have the elites getting all the rewards and lowly bronze / silver / gold players getting next to nothing besides a trinket (that just reminds you that you suck)??? Rinse and repeat each season? This sounds just like something a F2P would do.[/quote]
Maybe because it is free to play…
But I really don’t see the issue with the ranks resetting when after those initial 10 matches you’ll be placed with people of your own skill level. And over time you’ll get better playing against those people till you gradually get better and better each season.
I don’t see the issue here, it’s more or less the same as CS GO’s system except Cobalt actually means something, whereas eventually the top ranks become flooded with people who shouldn’t be there. You won’t be placed in a higher tier just because you have a ton of matches and playtime.[/quote]
Because it will take far longer than 10 matches to get everyone where they should be. It takes time for the cream to rise to the top and all players sorted correctly.
It’s not like it currently is, where as an unranked you play against ranked players so the ELO knows where to put you. Everyone as unranked will lead to initially cobalt/elite rolling everyone, and once they get placed out, you’ll have the golds who were rolled by said elite/cobalts that got ranked as silver, rolling silver and bronze, then once they get placed out, you’ll have the silvers ranked as bronze rolling the bronze.
It’s not 10 matches and magically everyone is perfectly sorted. But after an entire season of play, why go through the chaos of getting placed again? Why even have tiers of ranks then? Just show the global position (ie rank 20,238 out of 182,203)[/quote]
I understand what you’re getting at, but the reality is that people aren’t always consistent, and overtime without reset the top ranks get muddled with people who simply should not be there.
This is my issue with CS GO, a lot of people who eventually get to the top ranks who shouldn’t be there, and only get there because they have a lot of playtime.
If there were ways to keep track of a player’s average performance aside from ranking, and match the unranked based on that I think it’d be less of an issue. And from what I’ve heard in the stream it sounds like this will be the case.
Besides, there is the other argument that nobody seems to ever mention. Playing against people better than you is how you grow, if you do the same thing over and over again, it gets easier, something that challenges you and forces you to adapt is exactly the sort of thing people need to get them going.
Granted, I don’t like smurfs either, but that has more to do, at least for me, with the fact that I simply DO NOT like Counter Strike, and only play it with friends. Dirty Bomb however I feel like I enjoy even when I get beat, so I am more excited to face against better players rather than dread it.