Heh
I’m always expressing rather controversial views on various things and being told to “shut the f*ck up they’re part of the game”, etc. So I thought I’d start a thread about a common phenomenum that isn’t “part of the game” and wondered whether / if anyone would like to defend this totally non-standard aspect.
I’m talking about 10-map Campaign servers.
SD provided us with two 3-map Campaigns. To make a Campaign with more than 3 maps requires some jiggery pokery with .pk3 files.
So first of all I’d like an opinion on whether hacking .pk3 files is “OK”, balancing this argument against the general consensus of opinion (expressed in a recent thread) that using a Mod to disable XP isn’t “OK”. i.e., Are some changes to what the game designers intended “OK” whilst others aren’t?
Secondly, I’d like an opinion on 10-map Campaign servers in general. Why do people that play on them do so? Surely a server full of LVL4 Generals is NOT the same thing as a “normal” server, and I can’t believe SD ever intended for that to be the case. Also, is it really “fair play” for new players joining the server to have to start so far behind those that have been there a few hours?
Personally I think 10-map Campaigns are a perversion of the game and bear little resemblence to the ET I know and love (and little resemblence to the game SD intended it to be).
Flame away!! 


