My opinion is that sniper should be effective at long range but have to switch to secondary at close. You can’t ignore the secondary weapon when balancing. Essentially the shotty class and the sniper class need to be inverse in terms of DPS. Sniper is good long-medium while shotty is good short-medium.
Shotty should be “solid” for close but not an auto win although it depends on what you consider an close. Some people are saying 3 shots but that that’s bull**** with the current FOPS/Medic DPS. Mr. Ed said there is CURRENTLY no headshot multiplier for the shotty. The shotty engie class needs to be reasonable at something and currently I think engie girl is worse at everything except throwing mines and shooting them for damage. Playing tonight against Leestyle and Valdez, both who outshoot me, even they couldn’t 1 shot me and took 2-3 shots with the shotgun. Balancing the shotty is a nightmare but it needs to be super effective at <5m and reasonable at 5-7m. Engie girl pistol should be used 7m+.


