http://www.rtcw.jolt.co.uk/?page=&action=show&id=5170
nice list of fixes 
no mention of hitboxes though? 
update: released, as is Linux version. add ze mirrors… (several mirrors listed in the above link already btw).
http://www.rtcw.jolt.co.uk/?page=&action=show&id=5170
nice list of fixes 
no mention of hitboxes though? 
update: released, as is Linux version. add ze mirrors… (several mirrors listed in the above link already btw).
I suspect that isn’t a complete list. There a some things that bani mentioned as being in the next patch which are not listed there.
Props to SD for continued development anyway :notworthy:

w00t. Just saw the news on PlanetBannerAds (aka gamespy).
I’m particularly fond of:
Also added ability for Covert Ops/Engineer to pick up weapons from the opposing team of the same class.
and
added cvar (g_disableComplaints) to disable complaint system for certain type of kills, 1 = mines, 2 = airstrike/ffe, 4 = mortar (add together for multiple types).
No more filing for stepping on mines!
Fixed some issues with Air Strike detonation
Damn I hope that doesn’t mean the crouching on them to block them feature. I love doing that.
Just the goldrush exploit (and any other similar situation, i can think of one in mp_village for example).
What’s mp_village in ET? That’s from RtCW! 
I read on PW that there’s a protocol change in this upcoming version? Is that true?
Now we’re gonna have the issue of player numbers dropping off until people figure out how to get the patch, and also have to wait for new versions of ETPro and shrubs mods that are compatible with the new version 
O2.Iceman,
You can check the two ATVI Visioneer servers in ASE. They are running version 2.56, protocol 83…
On the other hand, during the ET beta we tested the auto-upgrade function of ET. I’m wondering if this patch will be available via that system. If so, it would greatly ease the process of updating for a lot of people (but also probably swamp the update servers :eek: ).
The two versions are not totally compatible, so a protocol version cahnge is the simplest way of having them not affect each other (browser for example).
Wunderbar! 
No more filing for stepping on mines!
Thank you, Thank you, Thank you, Thank you, Thank you, Thank you, Thank you, Thank you, Thank you!!! :notworthy::notworthy::notworthy:
Nothing is more annoying to me than some idiot stepping on my mines (especially the ones that are always placed, e.g. the track switch in railgun), and filing on me. If I hit someone with my rifle gernade, and they file, fine, I screwed up, but for heaven’s sake, don’t step on my mines, and if you do, don’t file 
uh … land mines already are on a seperate weapon bank … no switching here
please don’t tell me i need another key, don’t have any left :???: