I always say honesty is the best policy, even when it hurts. I’m sorry to say it, but I have no idea why this map was ever released to the public, it’s in no shape for it and the best things about the map seem to be prefabs lifted off of various mapping sites or models that come standard with the editing tool. How long did this take for you guys to do?
The command post message, is unnecessary. Should he want credit for doing that, put it in the readme file, not in the script (which seemed to be lacking, since the game didn’t end when the radar was blown). Your description of the map says one thing and your actual product is another, that’s false advertising.
How the allies spawn in the actual base itself is mind boggling, if you want it to have even a hint of realism, add a sewer system or at least a manhole cover or something (if you’re not going to move the allied spawn). The map is way too small as other people have pointed out. I have to admit, I only played allies, so I can’t comment on the spawn distances but seeing how small the map is, I wouldn’t doubt they were too bunched up.
I have seen a lot of maps released since I began playing this game, that had no business on any server, much less distributed to the public. Your general description, while short, is decent. Your idea is good, the execution however, is rather poor sadly. I know it can be very intimidating trying to learn the ins and outs of mapping a great map, or even a good one, but it’s well worth it. Trust me, I’ve been looking at tutorials left and right and looking through various source files and it can be a lot of work.
So I have this to say to you. You want to make maps? That’s great, I wish you the best of luck. You have a good support base here at the Splash Damage Forums, a load of links to sites you can pick up some knowledge, tools, prefabs or ideas or what have you…but you need to use it. It doesn’t look like you did sadly. Mapping is hard work, it takes a lot of time, but the rewards can be great. There are several mapmakers whose maps are a joy to play, regardless of what they’re about, their setting, their objectives, etc and then there are others which people just avoid like the plague (or should). I’m happy to say that not many (if any) of that latter group are in these forums. If they were, they wouldn’t be putting out the quality of maps that they are.
You should use the resources that you have here and offer us (and us alone) alpha versions to make comments about your map before you even think about going beta and releasing it to the public at large. I would never allow myself or anybody working with me to release something like this. Frankly, if I saw anything like this on my screen after a couple days, I would terminate the project.
Maps, like first dates, leave a lasting impression. If your first map is good (sometimes people will allow you a second before starting to judge you, if your 1st falls flat on it’s face), people will flock to your maps and cut you some slack in the future, if it’s not, a great many will avoid your work or at the very least be hesitant to download a second project of yours. Any future releases hinge on your first release, maybe (maybe) your second will raise your stock (if you don’t do some serious work on this map).
I’m sorry if I offended you, but it’s for your benefit. Best of luck with the map and any future projects.