In my map, I want a coffin lid to bust open, and a zombie rise out of it. I already have the coffin lid func_explosive, but how do I get it to bust open when the zombie spawns?
zombie bust coffin lid
Eugeny
(Eugeny)
#2
Create target_relay, appropriate to it targename.
Allocate target_relay, then func_explosive and press CTRL+K.
Then cause in a script target_relay.
ronboy
(ronboy)
#3
[QUOTE=Eugeny;232768]Create target_relay, appropriate to it targename.
Allocate target_relay, then func_explosive and press CTRL+K.
Then cause in a script target_relay.[/QUOTE]
I did what you said, and now my .aas files won’t work. Maybe I did something wrong…