Yeah on one side the game is in BETA because of the OLD “in actual development”-definition, on the other side there’s already the cash-in going on with a shop in it because of the NEW “early access”-definition.
And people should see it the “right” way. Ok. I see, wait… Nah, I dont.
Sorry but yes, either they should have done an open beta and no cash-in, or stayed in in beta until at least the obvious stuff was fixed.
Yes sometimes you have to earn money… I know. But trying to sell a product containing this much bugs/error/anticheatproblems with the help of this amount of promotion that went on, and then using the beta-excuse, no.
If I haven’t finished my work, I can’t ask my customer to pay me, and surely I can’t tell him, hey it’s beta, I’ll look after it in the next months.[/quote]
You act as if $60+ titles haven’t been released early, with bugs, and then dumped very quickly because the game wasn’t profitable enough to keep up with support. The main reason why games like this get dumped into the wild, including huge AAA titles, is to meet financial concerns. Sometimes that is simply making a quarter look good even at the cost of sales of releasing a buggy product (hello EA/Warner Bros) and other times it’s simply a matter of a studio needing to pay living breathing human beings wages so they can buy goods and keep on living and breathing (hello many early access games).
Adding in a monetization system before a game is fully fleshed out is more common-place now but we are also getting a TON of games we have never seen in the last 10+ years of gaming due to the huge indie boom and independent studio boom. The little guy can make a good product but sometimes the little guy needs to be paid while they are doing it.
So I get why some people are mad and don’t want to consider a game in beta when it has a cash shop. I believe this mentality stems from people knowing that the money they put in might not end up being exactly what they wanted as there have been examples of this in many games. Especially in recent years with crowd funding scams and early access abuse (just watch anything by Jim Sterling to get caught up). So I definitely get it and agree with it. But I also view almost everything in a case by case manner. So far the DB devs have done a pretty OK job of delivering features that will be part of the final product while keeping their lights on. It might not be as fast as some people want but it’s been a pretty steady ship for a little while now so I am inclined to give them credit.
The slow and steady progress with a cash shop with SD keeping promises like keeping the game from being P2W is good enough for me. I’ve already paid less for this game and gotten more out of it than any other purchase I have made in probably over a decade and that’s before it’s actually finished.