hey I stumbled over this on chrucker’s site:
_foghull Shader to use for “fog hull.” Foghull shader should be a sky shader. Omit the “textures/” prefix.
what does it do?
hey I stumbled over this on chrucker’s site:
_foghull Shader to use for “fog hull.” Foghull shader should be a sky shader. Omit the “textures/” prefix.
what does it do?