Yesterday's server stability...


(ZGToRRent) #1

Hello again.
Yesterday I played 4 ranked matches around 21:00 CET on EU region and the synchronization between clients and servers were really awful.

Pings were normal but players were teleporting instead of running/walking. Tickrate was very small, I died a lot of times through walls etc.
Also, my HUD were broken. I lost my minimap, tactical map and loadout card images due to bad synchronization(http://steamcommunity.com/id/zgtorrent/screenshot/367407720939552586) , also on second match(terminal), My hud dissapered for at least 5 seconds. Everybody on server was confused, what is happening.


(montheponies) #2

Not sure if it related, but i had a really strange bug last night where the scoreboard showed we had 7 and the other team had 5. I tried to join the other team but couldn’t, only to find that it was in fact 7v7 and that others on the server could see all the players on the scoreboard.


(ZGToRRent) #3

Played today, same problem with UI(Hidden loadout cards, wrong size of minimap, no minimap after spawn), I didn’t touch my shooterUI since last update so I don’t think it’s related to the file itself.


(Bloodbite) #4

there have been a lot of wonky things going on during this holiday event, moreso as time has passed.

As of my most recent matches I feel confident there is something in the netcode or the servers.

Here is what I have noticed. The moment anyone over 150 ping is on the server, most other folks start to suffer from lag. I was on a server this morning with a couple of 300+ and a 200+ pinger… and I was the one that just couldn’t do anything. While they were pulling off what looked like skill kills all the time, I popped a proxy shotgun blast full (practically point blank) into someone, then emptied an entire sidearm clip into their body (it was an Arty)… not one shot missed, every hit sound was audible… yet, forced to reload, the Arty was still whole and hearty and took me out with a single melee (he hadn’t landed a single blow before hand).

I’ve snuck up behind a vassilli with a stoker, iron sights… it took about 6 or 7 shots directly to the head before he went down. One of the laziest kills I’ve accomplished. Dude didn’t even move in reaction…

I’ve spectated a sniper in Execution make a headshot that, on my screen, that trailed at least 4 mercs worth of space behind the target (this was a high pinger).

I’m pretty confident now that the button bugs I’ve been curious about are related to this lag/ping issue. I was playing Pheonix this morning and trying to charge revive… upon releasing a charged revive, the paddles stayed charging. It happened several times.

I’ve also had weapons reload on me for no reason, respawned with a different merc selected when my fingers were nowhere near the F keys… the first few times you throw it down to maybe you tapped the side of the wrong key by accident… but these have been happening all the time during this Dickens event, and a couple of times I’ve spotted it happen with my keyboard key completely off the keyboard.

Very odd seeing your merc deploy a station, or switch weapons while you take camp-and-swivel moment while you use your keyboard hand to grab a drink or scruff a dog.

And after this morning’s experience and reflecting on the past couple of weeks of play… there always seemd to be at least one person with crappy ping. The greater the number of bad pingers, the more I’ve found myself lagging in compensation for their presence.


(PinkFrog) #5

I agree, there so much glitchiness with network related issues at the moment. I’ll only play casual for a while until this is fixed a little.


(Bloodbite) #6

The other day I was booted from a perfectly good Execution server… no reason why my connection dropped out like it did… and naturally couldn’t get back on to finish the contract I was working on, so I decided to skeeze my way onto a US West server.

From memory I was rockin a low 200+ ping, and I found it really disturbing how much easier it was to rack up the kills. It was like the netcode or the server was making accomodations for me above all others.

During half of my kills I was actually able to relate to my target as each takedown was happening. Knowing that feeling of becoming a sudden bullet magnet where skill/reaction is completely out of your hands.

This kind of thing is a deal breaker. It is the very reason why I did not play during most of the Closed Beta era… it had too much of a degratory effect on your skill mechanisms/habits… or at least it did for me.


(Kl3ppy) #7

Huge lags and drop out of servers in the last few days. Also the servers feel wierd, noticed an increase in warping players. Pings are looking normal (all below 100). Maybe introduce a daily reboot of the servers.


(BomBaKlaK) #8

Warping and freezing fest is far from beeing fixed