@ydnar: q3map_nonplanar explanation from Remagen thread?


(rgoer) #1

Dear q3map2 jesus,

Over in BXpress’s Remagen thread you mentioned the following, about q3map_nonplanar:

Would you mind explaining what you mean by “unaligned” brush faces? Also, what kind of efficiency gain could one expect to see from this kind of implimentation?


(ydnar) #2

By unaligned, I mean the same scale, offset, rotation on all textured adjacent faces. You can do this by selecting the texture in Radiant, and setting all the brush faces. This resets everything.

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