Hello.
I’m in the process of modding the source to (hopefully) replace Shrub on my clan’s server (EXTREME Blitz XP Saver, one of the most popular shrub servers right now). Unfortunately, Shrub is so damn unstable we need something else. Enabling XP Save through the source seems trivial enough, and I haven’t tried it out yet, but we need an XP storage feature that lasts longer than the roughly 5 minutes I’ve read most people get. I’m looking through g_svcmds.c, which seems to be the place a change would have to be made, but I’m not really seeing anything that screams “fix me!”. Does anyone know what I would need to do to make XP Saver work like Shrub’s, that only resets if the person is not on the server when the campaign restarts? Any help would be appreciated.
Thanks.