[Xbox]Richard Ham interview shows that SD does not understand the public/lobby issue


(Thresher) #1

Dear Richard Ham,

I am unclear if you are understanding the complaint from the Xbox360 community regarding the lobby/invite friends to public matches issue. Your replies to the Machinima interviewer leaves me with the impression that you have read & listened to the complaints but your reply makes it feel like you think the user is not properly using the game or your warmup system.

Unless I am confused, a Private Match is invite or friends. While this will work for larger groups of players that have 8 to 16 Brink players actively on their XBL list, it will not work for smaller groups wanting to play vs human players.

I would like to point out that many people are indicating that the intent of purchase of Brink was to play in: online, 8v8 matches with friends vs Human opponents.

The forum users have clearly spoken of the exact issue regarding getting into public matches with friends but often the conversations get side tracked or turn into flame battles between people or hardware. None of those items resolve the issue that many adult players see as a major problem.

Let me be clear, it is my desire to gather a group of friends from my XBL friend list and invite them into a public game vs human opponents. In your interview you state that the first human should go into a public match and simply invite their other friends. Even as you say this, you have a hiccup in your voice as you understand that it is completely and most likely possible that the first player will be put into a full room and thus unable to invite other friends.

Can Splash Damage or Richard Ham directly speak about this issue?

This issue, is the reason that many people are dodging purchase or not giving positive reviews.

Thanks for your time, and understand that your community does appreciate the feedback we have received but we need more detailed information regarding your plans moving forward on this item.

Tweaks to bots, guns and other gameplay specific items are really not my concern or the concern of my friend’s who have heard great thigns about the gameplay but bad things about the party/lobby/matchup system. I am unable to consistently get my limited number of Brink playing friend’s into: human vs human - 8 on 8 matches.

Regards,
Curt (Thresher)

Transcript Below:

Machinima Interview Question to Richard Ham:
“If you are hoping into a freeplay and have a party of six people, whats to prevent you from hoping into a match that is almost already full, so I want to hop into freeplay and bring all six of my teammates, what’s the easiest way to do that?”

Reply: “Um, ahhhh, well basically um, in the…you know that, if you want to jump into freeplay and jump into a match that is already existing as opposed to starting yourself up, at this point jump in and um…start inviting your friends in. If you want to guarantee that um your friends are all going to be together, you know the best bet right now is to use a um…you know a um Private Match, um, you know 'cause then you can then send all the invites in and you have total control over everything and you know, not just um the obvious stuff em uhhh like you know like wether friendly fire is on or off or wether um, you know, ah, um [inaudible]. We have more interesting one’s like you can specify the maximum amount of players, you can specify wether bots will be there or not or if you want only humans. So you have a lot of control, the most place you will find that control is in Private Matches. At this time.”


(SinDonor) #2

Is it possible to start a “private” match, but have it open up for ANYONE? Can you start a public match with bots, then invite your friends before the game starts?


(crazyfoolish) #3

Thresher your request seems reasonable. Can you just start a public match with all your friends in a fireteam?


(Thresher) #4

Thank you for the post. No to answer your question.

Also, to those who may post, please understand that we do not want to detract from the issue I am highlighting in the OP.

Therefor, please keep comments in direct line with the OP and it’s intent to share our issue in full with Splash Damage and Richard Ham.

This type of redirection confuses the topic of concern for the players with whom I am gathering data and input from.

It is imperative that we unify, explain and suggest from a ‘single front’ in regards to the Public / Invite Friends / Lack of Lobby issue. Anything else is confusing, shows the users to be manic and impossible to appease.


(nipper77) #5

i could not have stated my exact problem with this game any better, how did they even release it without a party system? it has actually shocked me how they released it without one, so bad.


(Thresher) #6

Crazy, thank you for your time and comment. No you can not.

You do provide a simple solution to the issue at hand.

Thanks.


(Thresher) #7

Nipper, thank you for joining in and thank you for being polite. I tried to be concise and explain the major problem and only that problem. By doing this I feel we can extract the proper comments for SD to review.

I want to compare to other games, talk about other platforms and offer a bunch of ideas but I feel that will detract from our unique ability to form a Unified Gamer Complaint about the ability to play 8v8, human vs humans with your friends.


(nipper77) #8

Your welcome, yes i fully understand that. it has been a standard that many games do have a lobby/party system so you can enjoy the game with all of your friends. I just feel they did not really think enough about the setup for online gaming (which that is what all the game is). and yes most people bought the game for that very reason of 8v8 all human players.


(Brink Lags) #9

[QUOTE=Thresher;303996]Thank you for the post. No to answer your question.

Also, to those who may post, please understand that we do not want to detract from the issue I am highlighting in the OP.

Therefor, please keep comments in direct line with the OP and it’s intent to share our issue in full with Splash Damage and Richard Ham.

This type of redirection confuses the topic of concern for the players with whom I am gathering data and input from.

It is imperative that we unify, explain and suggest from a ‘single front’ in regards to the Public / Invite Friends / Lack of Lobby issue. Anything else is confusing, shows the users to be manic and impossible to appease.[/QUOTE]

There is no need to mince words. Ham knows exactly what console gamers want. He hasn’t been living under a rock. You think any FPS dev in the world hasn’t played a game of Halo or COD. THEY KNOW EXACTLY WHAT THEY DIDNT PROVIDE.

It must be a real chore to develop a lobby system. That’s all I’ve learned.

But they understand the lobby issue just fine. Lies do not become them.


(Thresher) #10

[QUOTE=Brink Lags;304044]There is no need to mince words. Ham knows exactly what console gamers want. He hasn’t been living under a rock. You think any FPS dev in the world hasn’t played a game of Halo or COD. THEY KNOW EXACTLY WHAT THEY DIDNT PROVIDE.
It must be a real chore to develop a lobby system. That’s all I’ve learned.
But they understand the lobby issue just fine. Lies do not become them.[/QUOTE]

Brink Lags, thanks for your input.

I can not assume where anyone lives. I also can only reply to the words that SD provides. To directly retort your commentary, no it does not sound like Richard understands the issue and I also can not assume they know exactly what they left out. Proper explanation regarding the topic directly is what has been requested in the OP from SD or Mr. Ham.

If that didn’t make sense to you than maybe this will: I typed a proper and polite letter allowing for a discourse, I did not lay assumption, blame or overlay an abundance of irrelevant issues not related to the party/lobby/invite issue.

Even their most recent update about the free DLC and Xbox improvements (downgrading from 8v8 to 4v4 to resolve lag for those with bad connections) they do not mention or indicate that they have heard or are attempting resolution to the inability to properly join friends in public matches vs humans, as so many of us are trying to communicate to them.

Also, SD has INVITED the commentary, so while you can redress me on the forum I would suggest ignoring the thread all together if you have nothing notable to offer.


(SphereCow) #11

I hope they work on it. Amongst all the complaints, this and graphics issues seem really reasonable.


(Thresher) #12

Thanks Luddens, redirect others with this exact complaint to this thread so we can attempt to get a more relevant update about it, or some sort of official recognition…


(meccs) #13

Lol! The comment on the AI: “They play like humans, they play like newbies!” WTF?! This is the worst AI in history! Not even the worst CoD player plays like that!


(Thresher) #14

Meccs, Please comment about the party/invite/lobby system if you agree, we need community support, although I agree hilarious comment!


(Bakercompany) #15

We want MP lobbies. It’s just how it should be. If we all continue to post well written requests for this I believe SD will comply. They seem like really good guys. The way Xbox MP works Lobbies are a must.

And if you have a full team of 8 people, if there isn’t a game available with a decent connection then it should make the fastest person in the party (in terms of bandwidth) the host and begin a new game. I’m not a programmer but it seems fairly simple.

Transformers: War for Cybertron had an excellent lobby system and MP setup (giving examples other than COD)


(SockDog) #16

I don’t think the issue is that SD was ignorant of the need for a lobby system, I think they just underestimated the need of console gamers to have a familiar system. From where I am the current system offers everything but the ability to drop a group into a game already in progress. Essentially making these lobby requests pretty much a plea to remove options (such as warmup) and put a dull front end on creating a group.


(hiono) #17

i dont speak for everyone but the bolded statement is wrong the warm up is great, me and my group of friends just want a way to search for a public game together instead of one of us searching checking if the game is laggy and has enough spots, just saves a lot of time for us to play the game and not look for matches.


(SockDog) #18

My understanding was that once you and your friends are in warmup you change the game to public, let others join you, ready up and a game starts. Kinda flips the usual stuff on it’s head but the end result seems to be the same, you and some buddies are together player a new game against others.


(Maawdawg) #19

I totally agree with the sentiment of the OP. The lack of lobbies is a hindrance to playing in groups with friends as it stands now. A lobby system like L4D2 would be optimal. Start a lobby, invite your friends, then open it up to public. L4D2 also had team matchmaking where a premade could search for another premade so you don’t end up as a team of 8 butchering randoms all night. The 8 on 8 team matchmaking would probably have to be secondary to getting the lag stabilized though, and while the game isn’t playable in full human v human teams it is putting more emphasis on the AI, which has “issues” to say the least. The disparity between friendly and enemy AI is a chasm and the hard campaign AI seems to only have had their weapons scaled to unreasonable damage levels compared to anything a player can wield.

If that is the case noone I know has found a way to do it yet and I would be appreciative to know the process how, even though 8v8 isn’t playable for me right now due to the lag issues. You either start a private match and bring your friends in then play against bots or you create an open match, invite your friends in and hope there are enough slots for them or that other randoms don’t take up slots on your team before they do, as far as I know. Also, unrelated but I don’t see the point of the warmup if you are just locked in place anyway.


(hiono) #20

this is what my thought on it was also except none of us could figure out a way turn a private match into a public one or change any setting for that matter