Ok…this is the strangest thing I have ever seen.
Using default textures that originally come with ET.
basepath is correct.
1 object right beside the other made at the same time with the same texture. One has the texture on it and the other has the dreaded black/yellow.
texture path is correct and the same on both objects.
Only happens when I do a full compile with no errors. On a META BSP compile this doesnt happen. I’ve even resorted to closing radiant…loading it up again importing to a new page and redefining my worldspawn to no avail. My next step is to just do one piece compile at a time and see what happens and where it is messing up.
Anyone Ever heard of this happening before? I am just using GTKRadiant 1.4.0 and this is the first time this has ever happened to a full compile on this map in specific.
