WTF ARGH HELP - MAD TEXTURES!!!!!


(psyco_mario) #1

Erm…



as you can see from the pictures, i have a minor problem


(EB) #2

Do you use a clean install of ET for mapping ? or do you play-on-line with the same version ? Because it seems you have picked up/created a bad shader file. Find the shader and delete it OR delete the scripts directory and reinstall radiant(and use repair option). Either way…You’ll want to create a seperate install of ET specifically for mapping. This will give you a clean testing environment for your maps.


(psyco_mario) #3

k ed thanks i know waht shader it is :slight_smile: my first try at one, dont have a clue how to make one…
could you tell we what wrong with it plz?


// test.shader

textures/testshdr/

	{
		map textures/testshdr/wall.jpg
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbGen identity
	}
}

p.s. the texture is only 4 pixels and .jpg format

edit:how thick am i? adeed a { and works perfect, thanks e.b. ps luv ur tut hope to see somemore soon and the added to new ones are good to!


(carnage) #4

remove rgbGen indetify would be my gess

however ime sure sum1 will corect me (they always do :frowning: )


(psyco_mario) #5
  • i put a edit on bottom of last post sayin i solved it i forgot a {

(carnage) #6

foiled again


(CooperHawkes) #7

rgbGen identity always is a good option… in general, it does not do any harm at all (just to rub some more salt into carnage’s wounds ;-))


(carnage) #8

:twak:


(psyco_mario) #9

wait a min the texture wall called wall1.jpg and the thing pointed to wall one… and it worked…
erm help?


(Jaquboss) #10

i wonder what did you to all default et shaders :skull:


(kamikazee) #11

1 corrupt shader in the scripts directory can mess up all the ET shaders, I once forgot to comment out 1 line in a shader file and ET wouldn’t run normally again when I started it with sv_pure 0


(nUllSkillZ) #12

Your shader should start with something like:


textures/testshdr/wall

And not:


textures/testshdr/


(EB) #13

did you read about shaders yet ?

http://shaderlab.com/q3map2/shader_manual/ch1.html#what

-I will be sure to add the idea of shader creation to my “tutorial-map’s-to-make” list.


(psyco_mario) #14

WOOHOO GO EB I LUV UR TUTS!!!