
Concept is simple. Attackers need to breach one of two main gates to access the main base area (very radar-ish). There are 2 objectives. The first, is a document/passcode, which must be grabbed and taken to the water depot. Capping the objectives opens 2-3 entrances into the depot. The attackers must then blow up the water cisterns.
Notes: The allied initial spawn will start off completely underground so that the axis cannot call arty directly on top of it.
Let me or Mean Mr. Mustard know if you or your clan would be interested in very early concept tests - really testing connectivity, distances, and game flow before a lot of detail has gotten placed into the map.
