hi, my fog problem is now solved,but now i have another problem about the fog… the fog goes as a straight line on the floor/ocean… what is the prob? might it be my fog values in the worldspawn? and where can i see fog values in battery/radar?
WORLSPAWN VALUES
You can open up the bsp files in a texteditor.
Most is unreadable.
But search for worldspawn.
Than you will find the keys with values.
But don’t change anything.
And don’t save it after changing something accidently.
It wouldn’t be playable.
Well maybe you should start changing your values in the worldspawn to see what happens then? Its seriously no use to just pick the values of other maps, you need your own values.
well i tryted to find the values in the battery.bsp for allmost 30min but i didnt fine any thing, does anybody know the values??
“_fog” “textures/skies/sd_batteryfog”
“mapcoordsmaxs” “7296 -6400”
“mapcoordsmins” “-768 1664”
“classname” “worldspawn”
“_color” “0.8 0.9 1.0”
“gridsize” “256 256 128”
“_blocksize” “1024”
“ambient” “18”
“_minvertexlight” “18”
“_mingridlight” “56”
You know most text editors have a search function, it took me 5 seconds to find this info.
but whas there any thing like this: “fogclip” “value” and “farplanedist” “value”
k, thx lanz i forgot that i had search on text editor
i searched in the radar.bsp i found all i needed, but i still have that straght line on the water though
Maybe the water gets drawn over the fog, or the farclipdistance is too short?
this is my values
“atmosphere” “T=RAIN,B=5 10,C=0.5,G=0.5 2,BV=50 50,GV=200 200,W=1 2,D=2000”
“farplanedist” “3192”
“fogclip” “3192”
“gridsize” “1024 1024 2048”
“_blocksize” “1024”
“_color” “0.78 0.78 1.00”
“_fog” “textures/radar/fog”
“_mingridlight” “48”
“_minlight” “15”
“_minvertexlight” “18”
“ambient” “18”
“mapcoordsmins” “-8000 8000”
“mapcoordsmaxs” “8000 -8000”

