When I create in Radiant, I do allot of doors, and prop pbjects, and in general - allot of structures. When I “fly” around the map in RADIANT, I dont have any way to scale my art… how can I tell if the door I’m building isnt too small, or freaking HUGH ? Is there a way to tell scale in radiant that would fit the PLAYERs’ dimensions ?
World scale
_rD_MrPink
([rD]MrPink)
#2
This has been discussed many times before. Generally, every character is 6 feet tall and 1 unit is equal to an inch.
Wils
(Wils)
#3
A good trick is to install GTK Radiant for RTCW somewhere and dig out the static exports of the enemy AI soldiers from single player.
There’s one with ‘72’ in its name, which happens to be the same size as a player (ie 72 units tall).
You can then take that and paste it around your ET map when you need to scale any geometry based on player size.