WolfCompile With Wolfet map


(Shaun) #1

Hi, I have a map at the moment in .map format and .bsp format. I have used the GTKRadient compile but it sucks! I have compiled using other means, and now I need to put it into a pk3 file. My last map went ok putting it in a pk3 file but I cant be arsed to do this one. I need a compiler that works. Or a tutorial on how to your wolfcompile v2.0 with wofet. I have the latest gmap2 and just need to know how to use wolfcompile, the help file sucks and google just brings loads of shite!

I have played around with wolfcompile for a while now and just wont work. first it asked me for wolfmp.exe and i didnt have it so i just make a copy of my et.exe and renamed it wolfmp.exe but when i compile my map to pk3 with it it says that it cant find the textures, I have tried putting the textures in a folder as if it would in a pk3 file but still no joy. and i have tried a map without anything on it and it still says shit about textures and then says stuff about arena file, but then when I try to use wolfcompile to make a arena file it says it cannot write or something like that!

Please help. Shaun


(michi.be) #2

use q3map2toolz.
you can do pk3 and compile with it.
its from hr.0


(HairyPlums) #3

Q3Map2Build is what you want:

http://www.bobdev.com/q3map2build.php