wm_objective bug?


(Igloo) #1

Hello,

I have 6 objectives in my map (wm_number_of_objectives 6). I filled the fields in the .objdata file with descriptions but in the game there are only 5 being used (second, third, fourth, fifth, sixth)! The first is not displayed, instead I can see the content of wm_mapdescription neutral and view from limbo camera=objective 0. Shouldn’t it be a seperate image&text or always the wm_objective_axis/allies_desc 1 is skipped like that? :confused:

Sorry for the chaos, it’s very late.

Greetings,
Igloo


(Ragnar_40k) #2

I suspect a bug in your .objdata-file, e.g.

[ul]
[li]Missing quotes[/li][li]1st Objective has number 1 (not 0)[/ul][/li]
Afaik the max. number of objectives is 8 (line “#define MAX_OBJECTIVES 8” in file bg_public.h).

Another limit is 256 characters for an objective description (objDescription_Axis resp. objDescription_Allied definition in file cg_local.h).


(Igloo) #3

It seems to be a game bug [but looks like it’s fixed in NoQuarter - I see 9 objectives, text + the rest is moved like 1 is 2 now etc.] - but 8 objectives defined in the script only [tested on oasis] hence I think it’s a bug.

Greetings,
Igloo


(Wezelkrozum) #4

I thought the first objective is the general objective information.


(Igloo) #5

It’s not. ETPro does not fix this bug too :frowning: