[WIP]UnNamed


(BigBadWolf) #1

This is a map ive been working on for a little while now, slow process cause of lack of time. But, its mostly just a bunch of peices ive been working on from previous unreleased maps. It started out as a test of some things, and bloomed into a map, im not sure if its playability will be worth anything, but i think it looks ok.
Its about 90 percent done or somewhere arround there. Still some working with objectives to do, shaders, optimizaions, and what not. But brushwork is 99% finished. (at least i hope)

Im getting tired of running arround in it and looking at the same stuff, so i thought id start throwing out some screenshots and see what everyone thinks.

So here ya’ll are:






(psyco_mario) #2

$%^&!!
Thats flipping amazing!

I LOVE IT!

Keep up the amazing work


(CrazyGuy) #3

BBW i didn’t know you were making an et map.

As usuall is looks great.

I still love on how you do your lighting effects.
:banana:


(SPU9) #4

looking really amazing!


(nedd3h) #5

any chance of a beta release soon??

:slight_smile:


(Kobayashi) #6

wow that looks great.
would love to play it.

/Kobayashi


(Roeltje) #7

i’d keep up with psyco_mario’s reaction :slight_smile:


(AbstraxioN) #8

BigBadWolf???

Dude, I didn’t think you were still working on maps. I remember when you showed me some maps for RtCW and we played that big map with boxes everywhere; what good times. I bet you can’t guess who I am :P.

Why’d we not keep in touch? If you want to talk to me, you should email me dude! :slight_smile:

KoRn-Warrior-
The one from {UA} :stuck_out_tongue:

Hope to here from you soon, and nice fucking map!


(fattakin) #9

beta sooon pls! looks great


#10

Looks very detailed -> it’s going to be a good map, if it doesn’t require a very powerful PC :slight_smile:


(kamikazee) #11

Could you give some kind of overview of the objectives?


(CrazyGuy) #12

Wolf you got irc, mirc ?


(BigBadWolf) #13

Could you give some kind of overview of the objectives?

This is what im working on right now. Im still sorting out whats a little more balanced for each team, so neither has a clear advantage. Probably something to do with allies stealing objective and transmitting, and/or axis building and launching rocket. Ive gotta finish puting it together and have someone else help me test it to see how well it works.
I know im doing this ass backwards too. Im planing out a competition map for a friend, and basing it off the objectives first. Hopefully it works out better than this approach.

Wolf you got irc, mirc ?

No, just MSN and Xfire