Well i was bored and needed some ideas for a map and i eventually came up with the idea of a map called
cs_hauntedmine
cs = Chuggasoft - dnt ask y!
_ = Underscore
hauntedmine = Well a hauntedmine
Well heres my idea:
im gonna have 3 spawns only
Spec
Allies
Axis
No forward spawns planned :S
Axis and allies start on either side of the map, they have to race through a haunted mine full of traps and ghosts and stuff (lol) to get to the center when the 2 paths meet and go down a thing path (that bits of collapses) to get to gold
(or something else)
then put that into a mine cart and escort it out on a 3rd path
For the route (the hard bit that might trash the whole thing, dont even know if this is possible)
Goes oneway or the other dependant on the team,
there will be trch switches that changed the path of cart, do go off track and fall into fog of death (or something) and then come back to start without gold in muiltiple routes :S is you actully get it out then iy comes out near the allies / axis spawn (the same one as your team)
But if your taing it one way and the other team comes along and your not there it will go the other way!
will this be VERY hard to do?
this is my 1st map so there wont be very good quaility (so i was kinda hoping for good gameplay :S
