[wip]Fata_Morgana (+video!!)


(Roeltje) #1

I have good and bad news people…
bad news is that it will prolly gonna take 2 more weeks…
the good news is that mcnite is helping me :smiley: and that the map will have nice lighting and nicer textures :slight_smile:


(Roeltje) #2

To not let u guys down,
Here’s an image of the new command map:

Lookin’ a lot better eh? :wink:


(=PoW= Kernel 2.6.5) #3

Roeltje,

Did you find a solution for the info_player_intermission spawning spectators instead of the info_player_deathmatch ?


(Roeltje) #4

nope… i just deleted em… <_<


(MorsTua) #5

cool


(=PoW= Kernel 2.6.5) #6

We did find a solution for the info_player_intermission - info_player_deathmatch problem.

Put an info_player_intermission where you want the view to be at the end of the game and use the axis and allies spawn flags.
Put another info_player_intermission next to your info_player_deathmatch but do not set any spawn flags on that info_player_intermission.

Your spectators will spawn at the unflagged one and your end game view will be at the flagged one.


(kamikazee) #7

Hmmm, I posted this in some other topic before…
Besides, the info_player_deathmatch isn’t used at all.


(=PoW= Kernel 2.6.5) #8

Except in the absence of any info_player_intermission’s.

If there is no info_player_intermission then spectators spawn at the info_player_deathmatch and the intermission view is there too.


(Roeltje) #9

yeah i know, i read the topic.
lol i will use it on my next map ^^