[QUOTE=SockDog;415707]We had a topic on the main SD forums about the game picking some achievements at random and using them to highlight a player or particular moment during the game. By being random/unknown you’d offset people going all out to to get say, the most kills, and screwing up the match because of it, but it would still give something fun to see at the end of the match. Maybe award a “bounty” to those who star of a few extra coins or something.
In the background I guess you could get funky and only select the reward based on actual data comparison across all active games. So you may get “XXXX Scores most kills on Waterloo so far today” or “Team Blue won with only 1 second on the clock”. Giving people an option to save off these moments would be neat too.[/QUOTE]
I definitely think putting some extra effort into the end-rewards without skewing the goal of the game would be greatly encouraging towards getting people amped up for the next round. I’d be supportive of almost anything like that.