Will the lore be more flushed out?


(Ballto) #1

Title. I want to know if the dev team is working on more lore for the mercs and the general game. As far as i know, the CW update was a step towards this.


(LifeupOmega) #2

Right down the toilet.

Serious reply tho, I imagine they will. They have shown that they want to build upon the story of the Dirty Bomb universe with their factions and hinted conflicts.


(Jostabeere) #3

Personally, I don’t need a deep lore for an arena FPS. We have background, and some lore-pieces, but that’s enough.


(Amerika) #4

I am with Josta here and I don’t need lore to love playing a game. I played WoW for 8 years or so and I honestly can’t tell you the faction leaders or any of the underlying stories in that game. I’ll probably learn more from the movie when it comes out than I ever did playing the game.

With that said, I wouldn’t mind seeing it fleshed out as it could be rather interesting and I know there are people out there who love lore in games in general.


(RazielWarmonic) #5

Something might be coming soon™ regarding this… :wink:


(blisteringOwlNest) #6

I personally love the lore in any game. Just makes characters that bit more loveable, as well as all the juicy fan theory’s. And Easter eggs. And references.

Me loves it. :3


(XavienX) #7

Obviously a campaign isn’t an option for a multiplayer focused game. Most likely just some Easter Eggs around the maps and more insight on mercs’ backgrounds should be enough. It’s really just a game that shouldn’t have some kind of plot twist to it so not a lot of information should be needed.


(Jostabeere) #8

I mean, I wouldn’t mind a Dirty Bomb Telltale game at all. But an Online PvP FPS isn’t such a good platform for a heavy lore thing.


(YeOldeButtcheek) #9

Honestly, a lore at Dirty Bombs current state should not be developed further, more effort should be put into playable content. Put if it’s put into play along side it, like Containment War I have no problem with that.


(Black) #10

The lore of Dirty Bomb became a joke when they changed it from being a dark, girtty, serious, military shooter.
I liked the dark dystopian lore for dirty bomb as oppose to the comical one as the beta release and scrubs trailer portrays.

However the lore seems fine right now. The only thing I can see them adding is maybe background stories to the maps and some relations between the characters.
Like Vassili might taunt Fragger (who is his implied friend in the lore) if he shoots him in the face with a quote like: “Looks like I’m still better than you!”


(Amerika) #11

[quote=“BlackFro;142086”]The lore of Dirty Bomb became a joke when they changed it from being a dark, girtty, serious, military shooter.
I liked the dark dystopian lore for dirty bomb as oppose to the comical one as the beta release and scrubs trailer portrays.

However the lore seems fine right now. The only thing I can see them adding is maybe background stories to the maps and some relations between the characters.
Like Vassili might taunt Fragger (who is his implied friend in the lore) if he shoots him in the face with a quote like: “Looks like I’m still better than you!”[/quote]

I’m the exact opposite. I hated the old look which was canned UE3 assets/sounds and the gritty military cod-wannabe style. It was just a “me too” clone during that dark period in gaming history where most of the FPS games coming out were super gritty hero simulators. I love DB’s current characters, setting and tone now. It’s something sort of unique and charismatic that you didn’t see too often before the now onslaught of games trying to carve an FPS/3PS-genre piece out of the eccentric MOBA character formula.

I do wonder if the games tone was changed for marketing purposes or creative purposes (or a bit of both).


(DMaster2) #12

I’d like to see the detailed bios of the mercs ingame. No clue why they removed it in the first place.


(Black) #13

[quote=“Amerika;142110”][quote=“BlackFro;142086”]The lore of Dirty Bomb became a joke when they changed it from being a dark, girtty, serious, military shooter.
I liked the dark dystopian lore for dirty bomb as oppose to the comical one as the beta release and scrubs trailer portrays.

However the lore seems fine right now. The only thing I can see them adding is maybe background stories to the maps and some relations between the characters.
Like Vassili might taunt Fragger (who is his implied friend in the lore) if he shoots him in the face with a quote like: “Looks like I’m still better than you!”[/quote]

I’m the exact opposite. I hated the old look which was canned UE3 assets/sounds and the gritty military cod-wannabe style. It was just a “me too” clone during that dark period in gaming history where most of the FPS games coming out were super gritty hero simulators. I love DB’s current characters, setting and tone now. It’s something sort of unique and charismatic that you didn’t see too often before the now onslaught of games trying to carve an FPS/3PS-genre piece out of the eccentric MOBA character formula.

I do wonder if the games tone was changed for marketing purposes or creative purposes (or a bit of both).[/quote]

Well I get that, but the reality of it is that players simply don’t want innovation. We enjoy what we are used to playing and I feel DB’s current theme is too comical and facetious when it comes to two factions hiring gun men to kill others for political and economical gain. That just doesn’t fit too well.

Like imagine attacking DB’s current theme to The Hunger Games, The Matrix, Mad Max, The Book of Eli, and etc.(you kind of get the point.)
If you do the whole movie becomes some sort of joke and I believe if you make the lore of a game bad it might draw other players away.

That’s how most good games start out. Good campaign and good storyline.
Halo is not only popular because of it’s gameplay but because of it’s interesting lore.


(Black) #14

[quote=“Amerika;142110”][quote=“BlackFro;142086”]The lore of Dirty Bomb became a joke when they changed it from being a dark, girtty, serious, military shooter.
I liked the dark dystopian lore for dirty bomb as oppose to the comical one as the beta release and scrubs trailer portrays.

However the lore seems fine right now. The only thing I can see them adding is maybe background stories to the maps and some relations between the characters.
Like Vassili might taunt Fragger (who is his implied friend in the lore) if he shoots him in the face with a quote like: “Looks like I’m still better than you!”[/quote]

I’m the exact opposite. I hated the old look which was canned UE3 assets/sounds and the gritty military cod-wannabe style. It was just a “me too” clone during that dark period in gaming history where most of the FPS games coming out were super gritty hero simulators. I love DB’s current characters, setting and tone now. It’s something sort of unique and charismatic that you didn’t see too often before the now onslaught of games trying to carve an FPS/3PS-genre piece out of the eccentric MOBA character formula.

I do wonder if the games tone was changed for marketing purposes or creative purposes (or a bit of both).[/quote]

Well I get that, but the reality of it is that players simply don’t want innovation. We enjoy what we are used to playing and I feel DB’s current theme is too comical and facetious when it comes to two factions hiring gun men to kill others for political and economical gain. That just doesn’t fit too well.

Like imagine attaching DB’s current theme to The Hunger Games, The Matrix, Mad Max, The Book of Eli, and etc.(you kind of get the point.)
If you do the whole movie becomes some sort of joke and I believe if you make the lore of a game bad it might draw other players away.

That’s how most good games start out. Good campaign and good storyline.
Halo is not only popular because of it’s gameplay but because of it’s interesting lore.