I get one out of maybe every 8-12 in game hours, or 10-14 hours spent playing in realtime. That’s absurd.
Loadout cases should be the primary way new players get to try different loadouts/weapons/augments/etc, because they need to be saving their credits for new mercs.
Another argument for bumping that drop rate up, is you already removed cobalts from loadout cases, there’s absolutely no reason it should be as low as it is.
on a slightly related note, i really wish you could get the equivalent of a silver from fragment cases, instead of limiting them to only lead/iron/bronze equivalents.