why is some weapons not even touched in terms of balance


(AKULA) #1

well before i begin i would like to question the devs if they have actually balanced a weapons in a video game before because i think clearly the balance that they have in mind is just absurd . in most cases the weapons with high recoil have a decent damage or a fire rate to match it’s risk and difficulty of having a high recoil now this is a good example found in guns like mk46 or k121 for example the mk46 doesn’t hit hard it has a rate of fire comparable to that of smgs . while k121 in the other hand shoots slower than most weapons but in exchange it hits hardest out of all auto matic weapons. that is a well balance they have high risk and difficulty for a high reward. and most other weapons there is a good sense of this sort of balancing done in place but there is a weapons that just have no concept of this balancing

they are 4 weapons timik47,kek10, m4, and crotzni

now why are these weapons so absurd ?

well the first one on the list is crotzni

it has highest damage out of smg of 12
with a rate of fire at 600 rpm ( which in dirty bomb is a high end)
it has lower recoil than most automatic weapons in game

lets compare that to kek10
it has same damage of 12
with rate of fire at 700 rpm

so in stats kek10 would be better at out damaging crotzni
the answer is no

why ?

because kek10 has about the double the amount of recoil of crotzni
and the spread double the amount compared to that of crotzni

well so what is the point of having a higher rate of fire?
when you can’t hit a target

but this is not the case

m4 and timik

in stats they are both similar

but timik is a losing side

why? cause it has about the double the spread and recoil of that of m4.

a rate of fire increase of about a 3% is nothing

now this might all seem like a recoil and spread problem so reducing a spread will improve the gun’s performance right ? as they did with some of weapons i mentioned

well then why bother having a different guns in this game anyway when they are just same gun with different shell ?

why not go and make a good balance impacting change ( risk and reward ?)

pdp70 was a good example the gun had massive stats tweaks for 3 times

so i want to ask the devs what is your balancing policy when it comes to weapons ? and why is guns like timik and kek10 never had a balace impacting change ? are you just ignoring it or just think the balancing is a joke?

if you don’t then please make a change to weapons like timik and kek10


(WaffleMonster) #2

I think you’ve got the stats wrong for crotzni and kek.

Timik used to be bad but has received buffs and is very close to the m4, up close it is better but at range its cof makes the m4 better.


(Drac0rion) #3

Firstly, KEK-10 has barely lower dps than the Crotzni, but I have no idea how you would ever think that KEK-10 has worse recoil/spread compared to Crotzni.

Also you got your stats wrong as well:

KEK-10 11dmg 700RPM
Crotzni 12dmg 650RPM

Recoil wise sure, I’m not the best judge as I barely feel the need to control recoil with any gun in DB, but spread wise. Compare unloading a full clip with both of the guns at the longest distance you can find. KEK-10 pretty much keeps it together the entire clip, while Crotzni starts spreading just after first few bullets.
In the end, Crotzni does have a little more firepower close range over KEK-10, but KEK-10 is definitely the more reliable choice in general.
Personally I do prefer to run with Crotzni most of my games, but my stats on KEK-10 are still better.

Secondly M4A1 and Timik-47 are similiar, but noticeably different.
Sure M4 is the easier gun to use and as you said, they aren’t too far apart according to stats, but Timik definitely can pack a stronger punch.
Myself I prefer the Timik as it’s more interesting for me to control compared to the M4 and I really prefer the Timik over M4 for close to mid range. Only at a very long distance do I miss not picking the M4 over my Timik.
And now to back my talk up, I got 10hours on Timik with 30% accuracy and 2.5 kills per minute and 17hours on M4 with 28.5% accuracy and 2.2 kills per minute.

So no, the KEK-10 and Timik-47 aren’t worse version of Crotzni and M4A1. After lots of changes I’d like to think they’re at the best state they’ve ever been. Each person is different and each of them prefer their own weapons.


(neverplayseriou) #4

A weapon balance thread that doesn’t include the stark, br16 and pdp yea nah.


(Szakalot) #5

what he said ^


(watsyurdeal) #6

Imo the Stark and BR need more differences, like one could maybe fire 4 shots instead of 3, or fire faster with less damage, or something along those lines.

The Timik should have higher damage per shot but maybe less or equal dps to the M4 so it has the advantage of higher burst damage when used effectively.

The Crotzni and SMG 9, honestly the SMG 9 should just have it’s rof made slower, and increase the damage by 1


(Reddeadcap) #7

The Mk46 is really underpowered imho, the damage is lackluster even with the high rate of fire and high ammo capacity it has, and don’t tell me it’s because someone isn’t scoring enough headshots with it, for Thunder it just feels like the only purpose the MK46 has is to use of after the enemy is stunned or when they’re already injured or focusing on something else, I know it sounds like a problem with cocooperatingsting with others but it just makes Thunder dependant of his team in a firefight in the sense that they need to shoot with him rather than suppply/heal him.

@Watsyurdeal I’ve found the SMG-9 being much better as it has better spread and accuracy compared to the crotzni
Agree on the timik, don’t know If it’s just me but it feels like it should hit harder as it’s an AK and that would match it’s worse accuracy.

Maybe make the BR the more harder hitting slower burst while the stark faster and weaker to make it a more long range alternative.


(watsyurdeal) #8

[quote=“Redcap;181211”]The Mk46 is really underpowered imho, the damage is lackluster even with the high rate of fire and high ammo capacity it has, and don’t tell me it’s because someone isn’t scoring enough headshots with it, for Thunder it just feels like the only purpose the MK46 has is to use of after the enemy is stunned or when they’re already injured or focusing on something else, I know it sounds like a problem with cocooperatingsting with others but it just makes Thunder dependant of his team in a firefight in the sense that they need to shoot with him rather than suppply/heal him.

@Watsyurdeal I’ve found the SMG-9 being much better as it has better spread and accuracy compared to the crotzni
Agree on the timik, don’t know If it’s just me but it feels like it should hit harder as it’s an AK and that would match it’s worse accuracy.

Maybe make the BR the more harder hitting slower burst while the stark faster and weaker to make it a more long range alternative.[/quote]

Yea I used to feel the SMG 9 was superior, but lately the Crotzni has been amazing for me. I think it’s because I’m starting to get up in close range more where the Crotzni’s slightly higher DPS can really do some work.

The SMG 9 seems to be better for medium ish range, but only by a small margin I feel. Idk, this is just how things have been lately, could just be a placebo or something.


(Szakalot) #9

[quote=“Redcap;181211”]The Mk46 is really underpowered imho, the damage is lackluster even with the high rate of fire and high ammo capacity it has, and don’t tell me it’s because someone isn’t scoring enough headshots with it, for Thunder it just feels like the only purpose the MK46 has is to use of after the enemy is stunned or when they’re already injured or focusing on something else, I know it sounds like a problem with cocooperatingsting with others but it just makes Thunder dependant of his team in a firefight in the sense that they need to shoot with him rather than suppply/heal him.

@Watsyurdeal I’ve found the SMG-9 being much better as it has better spread and accuracy compared to the crotzni
Agree on the timik, don’t know If it’s just me but it feels like it should hit harder as it’s an AK and that would match it’s worse accuracy.

Maybe make the BR the more harder hitting slower burst while the stark faster and weaker to make it a more long range alternative.[/quote]

i think MK46 is really strong you just have to play to its strengths. Generally the first 20 bullets are accurate and then its gets iffy, at which point you preferably are around some cover and can switch to ADS.

Its not BR16/Stark, but imo its on par with most of the other automatics, and the high RoF and high ammo capacity are very potent when holding any other automatic off at range.